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TemplarGaming - Experimental

Rust Statistics

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Offline · checked 4h ago · 45.151.44.6:28094

Abstract

We describe the public Rust server TemplarGaming - Experimental, reached at 45.151.44.6:28094 and hosted in EU. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,078 of all servers, the top 41%, and #2192 in EU. It last wiped 23d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 04:36 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,078top 41%; #2192 in EU
Last wipe23d agoweekly schedule
Next wipe34d 1hSun 1 Nov, 04:36 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0005:0022:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608004:0005:0022:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 41% of all ranked servers, the top 75% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 04:36 UTC, in 4d 1h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 04:364d 1hits own schedule
Thu 5 Nov, 19:008d 15hforce wipefw
Sun 8 Nov, 04:3611d 1hits own schedule
Sun 15 Nov, 04:3618d 1hits own schedule
Sun 22 Nov, 04:3625d 1hits own schedule
Sun 29 Nov, 04:3632d 1hits own schedule
Thu 3 Dec, 19:0036d 15hforce wipefw
Sun 6 Dec, 04:3639d 1hits own schedule
Sun 4 OctWed 30 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 04:3623d ago 1 – running 0
Wed 30 Sep, 22:5727d ago 1 – 3.2 d 1
Tue 22 Sep, 22:0835d ago 1 held half 8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TemplarGaming - Experimental
Figure 5: The map: Wiped 23 Days Ago, size 3500, seed 830490419.
Table 5: The server's published settings.
Address45.151.44.6:28094
RegionEU
Max players200
Group limit6 max
Wipe scheduleweekly
Last wipe4 Oct 2026, 04:36 UTC
Hostnameeuexperimental.templargaming.net
First seen16 Sep 2026
MapWiped 23 Days Ago
Size3500
Seed830490419
Custom mapdownload

7Operator

12 servers publish a templargaming.net hostname; the busiest are listed.

Table 6: Other servers of the same operator, templargaming.net.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded Rust population table [3] and predicted wipe schedule [4].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average7/250
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average1/200
Rusty Moose |EU Mini|EU · groups of 5 · weekly · 76 on average6/150
[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5EU · groups of 5 · weekly · 1 on average0/200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 133 on average6/200
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 52 on average10/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does TemplarGaming - Experimental run?

Its average server fps over the last 48 hours was 59, with a minimum of 59. Buildings, deployables and all other world objects counted together reached a maximum of 81,907 entities. Memory use peaked at 2,439 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is TemplarGaming - Experimental based?

In Europe, according to its own listing, TemplarGaming - Experimental appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 45.151.44.6:28094.

A.3What is the reliability of TemplarGaming - Experimental, and is it online?

TemplarGaming - Experimental is currently offline, with the last sighting 4 hours ago. It last restarted around 6 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 15 were served, an availability of 9%. The first record of it by Rust Statistics dates to 16 September 2026.

A.4What version of Rust is run on TemplarGaming - Experimental?

Rust network protocol 2635 and build 168909 is the version that TemplarGaming - Experimental runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does TemplarGaming - Experimental follow for wipes?

The record of TemplarGaming - Experimental's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Sunday 1 November at 04:36 UTC the next wipe is expected. 23 days 22 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6What characterises wipe day on TemplarGaming - Experimental?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7What position does TemplarGaming - Experimental occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives TemplarGaming - Experimental #9,078, in the top 41% of ranked servers and #2,192 in Europe.

A.8At what level does TemplarGaming - Experimental operate in terms of players?

TemplarGaming - Experimental is not online now; 4 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.

Tags, lists

A.9Who operates TemplarGaming - Experimental?

11 other servers we track share the templargaming.net hostname published by TemplarGaming - Experimental; the same operator most likely runs them.

A.10How should the tags on TemplarGaming - Experimental be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe; rustmaps (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin: these are the tags TemplarGaming - Experimental publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.11Where can TemplarGaming - Experimental be found among the Rust Statistics lists and filters?

European Rust servers and Modded Rust servers are the Rust Statistics lists that TemplarGaming - Experimental fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.12Under what rules and settings does TemplarGaming - Experimental operate?

Its name carries no gather rate for TemplarGaming - Experimental. A group holds at most 6 players. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.13What is the map for TemplarGaming - Experimental?

TemplarGaming - Experimental runs a custom map of 3,500, and you can download the published file from this page.

Connection

A.14What steps are required to join TemplarGaming - Experimental?

Enter client.connect 45.151.44.6:28094 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://store.templargaming.net.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z,rustmaps.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp200Max players. The slot count is 200.
ts6Group limit. A team holds no more than 6.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. In the server browser it is filed under Europe.
Other
rustmapsCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.