Offline Multiplayer Simulation
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 45.159.236.8:28015
Abstract
We describe the public Rust server Offline Multiplayer Simulation, reached at 45.159.236.8:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,927 of all servers, the top 71%. It last wiped 35d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.159.236.8:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 15:26 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 162 on average | 222/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 187/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 32/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 199/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 63/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Offline Multiplayer Simulation?
There is no region published for Offline Multiplayer Simulation. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 45.159.236.8:28015.
A.2What is the online status and reliability of Offline Multiplayer Simulation?
Right now, Offline Multiplayer Simulation is offline, and the last time it was seen was 28 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What is the Rust version for Offline Multiplayer Simulation?
Rust network protocol 2633 and build 165217 is the version that Offline Multiplayer Simulation runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Offline Multiplayer Simulation follow for wipes?
Too few wipes by Offline Multiplayer Simulation have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 35 days 2 hours.
Player count
A.5What is the rank of Offline Multiplayer Simulation among Rust servers?
The seven-day player-hours ranking puts Offline Multiplayer Simulation at #16,927, within the top 71% of ranked servers.
A.6At what level does Offline Multiplayer Simulation operate in terms of players?
Offline Multiplayer Simulation is not online now; 28 days 22 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on Offline Multiplayer Simulation?
Tags from Offline Multiplayer Simulation, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Offline Multiplayer Simulation be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Offline Multiplayer Simulation fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Offline Multiplayer Simulation take place?
The game generates the map on Offline Multiplayer Simulation; that format is procedural.
Connection
A.11What steps are required to join Offline Multiplayer Simulation?
Press F1 inside Rust to open the console and enter client.connect 45.159.236.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.