Rust Shenanigans
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 45.18.162.232:29015
Abstract
We describe the public Rust server Rust Shenanigans, reached at 45.18.162.232:29015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,405 of all servers, the top 69%. It last wiped 14d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 02:5214d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.18.162.232:29015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 02:52 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1955995595 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 52/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 63/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 17/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 61/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Shenanigans run?
The server fps averaged 156 over the last 48 hours, never dropping below 137. Its entity count reached a maximum of 104,593, including buildings, deployables and all other world objects. The peak memory usage was 4,435 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Rust Shenanigans have?
No region is published by Rust Shenanigans. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 45.18.162.232:29015 is its address.
A.3What is the reliability of Rust Shenanigans, and is it online?
At the present moment, Rust Shenanigans is online. Based on the uptime it reports, the last restart occurred about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, 69 were served, an availability of 41%. The first record of it by Rust Statistics dates to 20 September 2026.
A.4What version of Rust is run on Rust Shenanigans?
Rust Shenanigans is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Rust Shenanigans wipe?
The record of Rust Shenanigans's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 14 days 20 hours ago.
A.6What happens on Rust Shenanigans when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does Rust Shenanigans occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Rust Shenanigans holds #15,405, in the top 69% of all ranked servers.
A.8What is the population level of Rust Shenanigans?
On Rust Shenanigans, 0 of the 100 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9How should the tags on Rust Shenanigans be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Shenanigans publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rust Shenanigans be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Shenanigans: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on Rust Shenanigans?
No gather rate appears in the name of Rust Shenanigans. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rust Shenanigans?
Size 4,250 and seed 1955995595 define the procedural, game-generated map on Rust Shenanigans. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to Rust Shenanigans?
Enter client.connect 45.18.162.232:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.