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Wicked Dev

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 45.43.163.69:28021

Abstract

We describe the public Rust server Wicked Dev, reached at 45.43.163.69:28021. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #10,488 of all servers, the top 47%. It last wiped 14d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#10,488top 47%
Last wipe14d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 20:5614d ago 2 – running 1
Sun 11 Oct, 18:3716d ago 2 held half 2.1 d 1
Fri 9 Oct, 14:3518d ago 2 held half 2.2 d 0
Wed 7 Oct, 23:2520d ago 2 – 1.6 d 0
Mon 5 Oct, 14:5922d ago 2 held half 2.4 d 1
Sun 4 Oct, 22:0323d ago 2 – 0.7 d 0
Sun 4 Oct, 12:2723d ago 2 – 0.4 d 1
Sat 3 Oct, 13:0124d ago 2 – 1 d 2
Fri 2 Oct, 16:1825d ago 2 – 0.9 d 0
Thu 1 Oct, 20:22fw26d ago 2 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Wicked Dev
Figure 5: The map: Procedural Map, size 2000, seed 2000. Open on RustMaps.
Table 4: The server's published settings.
Address45.43.163.69:28021
Region–
Max players500
Group limit32 max
Wipe schedule–
Last wipe13 Oct 2026, 20:56 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size2000
Seed2000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average42/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average51/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Wicked Dev based?

There is no region published for Wicked Dev. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 45.43.163.69:28021.

A.2What is the online status and reliability of Wicked Dev?

Wicked Dev is currently offline, with the last sighting 5 days 10 hours ago. The server was up 25% of the time over the last 7 full days, 42 of 168 hours. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for Wicked Dev?

Wicked Dev is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Wicked Dev?

With irregular wipe times, Wicked Dev offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 14 days 7 hours have passed since the current world was generated.

A.5What happens on Wicked Dev when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 18 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6What is the rank of Wicked Dev among Rust servers?

Ranked by player hours across seven days, Wicked Dev holds #10,488, in the top 47% of all ranked servers.

A.7How would you characterise the player activity on Wicked Dev?

The last recorded sighting of Wicked Dev was 5 days 10 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 2.

Tags and filters

A.8What do the tags associated with Wicked Dev signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts32 (Group limit): A team holds no more than 32; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Wicked Dev publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Wicked Dev be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Wicked Dev fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Wicked Dev?

No gather rate appears in the name of Wicked Dev. A group holds at most 32 players. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for Wicked Dev?

Size 2,000 and seed 2000 define the procedural, game-generated map on Wicked Dev. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to Wicked Dev?

Enter client.connect 45.43.163.69:28021 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://wickedrust.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts32Group limit. A team holds no more than 32.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.