Project Pulsar
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 45.45.237.89:28015
Abstract
We describe the public Rust server Project Pulsar, reached at 45.45.237.89:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%, and #1546 in NA. It last wiped 17d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 18.8 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 19:5717d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:4536d ago | 0 | – | 18.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.45.237.89:28015 |
|---|---|
| Region | NA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Oct 2026, 19:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3], pve server list [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average | 58/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 42/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 43/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average | 46/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average | 42/150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average | 12/420 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Project Pulsar?
In North America, according to its own listing, Project Pulsar appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 45.45.237.89:28015.
A.2What is the online status and reliability of Project Pulsar?
At the present moment, Project Pulsar is offline; it was last seen 4 days 14 hours ago. The server was up 35% of the time over the last 7 full days, 59 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Project Pulsar?
The version of Rust on Project Pulsar is network protocol 2634 and build 167398, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Project Pulsar?
The only wipe for Project Pulsar is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 17 days 5 hours. A monthly wipe schedule is stated in the server's tags.
A.5What happens on Project Pulsar when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does Project Pulsar compare with other Rust servers in the rankings?
On player hours over seven days Project Pulsar is #15,414, within the top 69% of all ranked servers; within North America it is #1,546.
A.7At what level does Project Pulsar operate in terms of players?
Project Pulsar is not online now; 4 days 14 hours have passed since it was last seen. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with Project Pulsar signify?
Tags from Project Pulsar, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists this server under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Project Pulsar be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Project Pulsar: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.10Under what rules and settings does Project Pulsar operate?
Its name carries no gather rate for Project Pulsar. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Project Pulsar?
Size 4,000 and seed 1 define the procedural, game-generated map on Project Pulsar. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join Project Pulsar?
Press F1 inside Rust to open the console and enter client.connect 45.45.237.89:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.