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Zeds Tribe plays Rust - PvE

Rust Statistics

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Online · checked 3h ago · 45.45.238.55:28080

Abstract

We describe the public Rust server Zeds Tribe plays Rust - PvE, reached at 45.45.238.55:28080. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 22d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 14:2122d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Zeds Tribe plays Rust - PvE
Figure 5: The map: Procedural Map, size 4477, seed 1006. Open on RustMaps.
Table 4: The server's published settings.
Address45.45.238.55:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 14:21 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4477
Seed1006

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve wipes and settings [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average203/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Zeds Tribe plays Rust - PvE smooth?

Over the past 48 hours, it ran at an average of 119 server fps, with a low of 94. Its entity count reached a maximum of 111,143, including buildings, deployables and all other world objects. The peak memory usage was 3,291 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Zeds Tribe plays Rust - PvE based?

There is no region published for Zeds Tribe plays Rust - PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 45.45.238.55:28080.

A.3How reliable is Zeds Tribe plays Rust - PvE, and is it currently online?

Zeds Tribe plays Rust - PvE is currently online. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Zeds Tribe plays Rust - PvE?

The version of Rust on Zeds Tribe plays Rust - PvE is network protocol 2635 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Zeds Tribe plays Rust - PvE?

There are not yet enough recorded wipes for Zeds Tribe plays Rust - PvE to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 22 days 6 hours ago.

A.6How would you describe wipe day on Zeds Tribe plays Rust - PvE?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.7What is the rank of Zeds Tribe plays Rust - PvE among Rust servers?

The seven-day player-hours ranking puts Zeds Tribe plays Rust - PvE at #15,323, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Zeds Tribe plays Rust - PvE?

At this moment 0 players are on Zeds Tribe plays Rust - PvE, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with Zeds Tribe plays Rust - PvE signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Zeds Tribe plays Rust - PvE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Zeds Tribe plays Rust - PvE be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Zeds Tribe plays Rust - PvE fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Zeds Tribe plays Rust - PvE operate?

No gather rate appears in the name of Zeds Tribe plays Rust - PvE. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Zeds Tribe plays Rust - PvE?

The game generates Zeds Tribe plays Rust - PvE's procedural map at size 4,477, from seed 1006. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Zeds Tribe plays Rust - PvE?

Enter client.connect 45.45.238.55:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.