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NoNameServer

Rust Statistics

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Online · checked 9m ago · 45.61.173.40:28015

Abstract

We describe the public Rust server NoNameServer, reached at 45.61.173.40:28015. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%. It last wiped 18d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,348top 69%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 09:1118d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NoNameServer
Figure 5: The map: Procedural Map, size 1000, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address45.61.173.40:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 09:11 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average108/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does NoNameServer perform well?

The server fps averaged 236 over the last 48 hours, never dropping below 224. Buildings, deployables and all other world objects counted together reached a maximum of 2,997 entities. The peak memory usage was 1,443 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of NoNameServer?

There is no region published for NoNameServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 45.61.173.40:28015 is its address.

A.3How reliable is NoNameServer, and is it currently online?

At the present moment, NoNameServer is online. The uptime it reports indicates a restart about 18 days 10 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on NoNameServer?

NoNameServer is running Rust network protocol 2634 and build 167398 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on NoNameServer?

The record of NoNameServer's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 18 days 12 hours.

A.6What characterises wipe day on NoNameServer?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of NoNameServer among Rust servers?

The seven-day player-hours ranking puts NoNameServer at #15,348, within the top 69% of ranked servers.

A.8How would you characterise the player activity on NoNameServer?

At this moment, the player count on NoNameServer stands at 0. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on NoNameServer?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags NoNameServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can NoNameServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that NoNameServer fits are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern NoNameServer?

Its name carries no gather rate for NoNameServer. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on NoNameServer?

The game generates NoNameServer's procedural map at size 1,000, from seed 1234. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to NoNameServer?

Press F1 inside Rust to open the console and enter client.connect 45.61.173.40:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp0Max players. The slot count is 0.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.