Test Server (by magic)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 45.88.89.84:28015
Abstract
We describe the public Rust server Test Server (by magic), reached at 45.88.89.84:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,396 of all servers, the top 69%. It last wiped 9d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 18:06 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Sunday 1 November, 18:06 UTC, in 4d 8h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.88.89.84:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 18 Oct 2026, 18:06 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 186/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 8/200 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 3/100 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average | 12/175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average | 31/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Test Server (by magic) have?
A region is not published by Test Server (by magic). Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 45.88.89.84:28015.
A.2What is the reliability of Test Server (by magic), and is it online?
Right now, Test Server (by magic) is offline, and the last time it was seen was 6 days 14 hours ago. Its uptime over the last full days (6 days) was 0%, with 0 of 144 hours online. Its first appearance in Rust Statistics's records is 21 October 2026.
A.3What version of Rust is run on Test Server (by magic)?
Rust network protocol 2634 and build 167781 is the version that Test Server (by magic) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Test Server (by magic)?
The estimate of Test Server (by magic)'s next wipe comes from weekly: 7 days after its last wipe. The server is due to wipe on Sunday 1 November at 18:06 UTC. The current world has been running for 9 days 15 hours. According to its tags, the server wipes on a weekly schedule.
Population
A.5How does Test Server (by magic) compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Test Server (by magic) at #15,396, within the top 69% of ranked servers.
A.6How would you characterise the player activity on Test Server (by magic)?
The last recorded sighting of Test Server (by magic) was 6 days 14 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags and filters
A.7What do the tags associated with Test Server (by magic) signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Test Server (by magic) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Test Server (by magic) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Server (by magic): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern Test Server (by magic)?
Its name carries no gather rate for Test Server (by magic). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Test Server (by magic)?
On Test Server (by magic) the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join Test Server (by magic)?
Enter client.connect 45.88.89.84:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp150 | Max players. The slot count is 150. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.