Local Rust Server [No EAC]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 45.90.84.166:28015
Abstract
We describe the public Rust server Local Rust Server [No EAC], reached at 45.90.84.166:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,998 of all servers. It last wiped 47d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.90.84.166:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 02:53 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 5/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 59/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 58/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 12/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Local Rust Server [No EAC]?
There is no region published for Local Rust Server [No EAC]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 45.90.84.166:28015 is its address.
A.2What is the online status and reliability of Local Rust Server [No EAC]?
Right now, Local Rust Server [No EAC] is offline, and the last time it was seen was 43 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 September 2026 by Rust Statistics.
A.3What version of Rust is run on Local Rust Server [No EAC]?
Local Rust Server [No EAC] is running Rust network protocol 2633 and build 163493 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Local Rust Server [No EAC]?
Too few wipes by Local Rust Server [No EAC] have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 47 days 21 hours.
Player count
A.5What is the rank of Local Rust Server [No EAC] among Rust servers?
Ranked by player hours across seven days, Local Rust Server [No EAC] holds #12,998, in the top – of all ranked servers.
A.6At what level does Local Rust Server [No EAC] operate in terms of players?
Local Rust Server [No EAC] is not online now; 43 days 23 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with Local Rust Server [No EAC] signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163493 (Build): Build 163493 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Local Rust Server [No EAC] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local Rust Server [No EAC] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Rust Server [No EAC] fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Local Rust Server [No EAC] operate?
No gather rate appears in the name of Local Rust Server [No EAC]. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.10On which map does Local Rust Server [No EAC] take place?
On Local Rust Server [No EAC] the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join Local Rust Server [No EAC]?
Enter client.connect 45.90.84.166:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163493 | Build. Build 163493 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.