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Lost Vikings PVE

Rust Statistics

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Online · checked 10m ago · 45.92.38.38:28055

Abstract

We describe the public Rust server Lost Vikings PVE, reached at 45.92.38.38:28055. At the last check it held 1 of 50 places, against a seven-day mean of 3 and a peak of 141. It ranks #1,907 of all servers, the top 9%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean3peak 14, 48 h peak 11
Rank2#1,907top 9%
Last wipe26d agono schedule published
Next wipe38d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152001:0010:0019:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608001:0010:0019:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 9% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak18players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 18hforce wipefw
Thu 3 Dec, 19:0036d 18hforce wipefw
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:17fw26d ago 18 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Lost Vikings PVE
Figure 5: The map: Procedural Map, size 4250, seed 827764953. Open on RustMaps.
Table 5: The server's published settings.
Address45.92.38.38:28055
Region–
Max players50
Group limit16 max
Wipe schedule–
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed827764953

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average5/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Lost Vikings PVE perform well?

Over the past 48 hours, it ran at an average of 52 server fps, with a low of 2. Buildings, deployables and all other world objects counted together reached a maximum of 184,674 entities. The peak memory usage was 5,190 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Lost Vikings PVE have?

No region is published by Lost Vikings PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 45.92.38.38:28055 is its address.

A.3How reliable is Lost Vikings PVE, and is it currently online?

Lost Vikings PVE is online at this time. The uptime it reports indicates a restart about 17 hours ago. Its uptime over the last full days (7 days) was 83%, with 139 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Lost Vikings PVE?

The version of Rust on Lost Vikings PVE is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Lost Vikings PVE?

The only wipe for Lost Vikings PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 6 hours have passed since the current world was generated.

A.6How would you describe wipe day on Lost Vikings PVE?

Recent wipes saw an average peak of 18 players. The crowd reached its maximum 26 hours after the latest wipe.

Population

A.7How does Lost Vikings PVE compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Lost Vikings PVE holds #1,907, in the top 9% of all ranked servers.

A.8At what level does Lost Vikings PVE operate in terms of players?

The current population of Lost Vikings PVE is 1, drawn from 50 slots. The peak over seven days is 14, against an average of 3. Averaging 10 players, 19:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on Lost Vikings PVE be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Lost Vikings PVE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Lost Vikings PVE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Lost Vikings PVE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Lost Vikings PVE?

Its name carries no gather rate for Lost Vikings PVE. A group holds at most 16 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Lost Vikings PVE?

Generated by the game from seed 827764953, the procedural map on Lost Vikings PVE measures 4,250. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Lost Vikings PVE?

Enter client.connect 45.92.38.38:28055 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/5ubuxfWf9E.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts16Group limit. A team holds no more than 16.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

It's NOT allowed to kill/greif other players. English in chat. Any form of racist/sexist/oppressive/degrading behaviour is forbidden. Map-Wipe first thusday every month. No BP-wipe. Limited decay/upkeep. Increased Stacksizes. Several bradley's And more! Keep it nice and friendly! Spreading lies/misinformation regarding players or otherwise is forbidden. Guardians are server moderators. They are very helpfull to those that obey the rules. Everybody is welcome at the comunitybase and use the equipment there as long as you behave. Full set of rules and other info like plugins on our discord: https://discord.gg/4FB9tSsbQA (click view webpage for discord-link)

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.