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TESTSERVER by EM$⌀

Rust Statistics

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Offline · checked 11d ago · 46.125.152.89:28015

Abstract

We describe the public Rust server TESTSERVER by EM$⌀, reached at 46.125.152.89:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,993 of all servers, the top 60%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,993top 60%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 16:3211d ago 1 – running 1
Fri 16 Oct, 00:0012d ago 1 – 0.7 d 1
Thu 15 Oct, 15:1612d ago 1 – 0.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address46.125.152.89:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 16:32 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average147/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TESTSERVER by EM$⌀?

There is no region published for TESTSERVER by EM$⌀. Rust Statistics does not look up the machine's location; it shows where the server says it is. 46.125.152.89:28015 is its address.

A.2How reliable is TESTSERVER by EM$⌀, and is it currently online?

Right now, TESTSERVER by EM$⌀ is offline, and the last time it was seen was 11 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 15 October 2026 by Rust Statistics.

A.3What is the Rust version for TESTSERVER by EM$⌀?

Rust network protocol 2634 and build 167781 is the version that TESTSERVER by EM$⌀ runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does TESTSERVER by EM$⌀ wipe?

Prediction of the next wipe is impossible for TESTSERVER by EM$⌀, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 11 days 19 hours ago.

A.5What happens on TESTSERVER by EM$⌀ when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does TESTSERVER by EM$⌀ occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TESTSERVER by EM$⌀ holds #12,993, in the top 60% of all ranked servers.

A.7At what level does TESTSERVER by EM$⌀ operate in terms of players?

At this moment TESTSERVER by EM$⌀ is offline, having last been seen 11 days 9 hours ago.

Tags and filters

A.8How should the tags on TESTSERVER by EM$⌀ be interpreted?

Tags from TESTSERVER by EM$⌀, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TESTSERVER by EM$⌀ be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TESTSERVER by EM$⌀ fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern TESTSERVER by EM$⌀?

No gather rate appears in the name of TESTSERVER by EM$⌀. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.

A.11On which map does TESTSERVER by EM$⌀ take place?

On TESTSERVER by EM$⌀ the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to TESTSERVER by EM$⌀?

Press F1 inside Rust to open the console and enter client.connect 46.125.152.89:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.