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|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 46.146.234.109:10000

Abstract

We describe the public Rust server |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, reached at 46.146.234.109:10000. At the last check it held 1 of 200 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,500 of all servers, the top 11%. It last wiped 14d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords1x gather biweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2000% full
In the queue0no queue
Seven-day mean2peak 7, 48 h peak 4
Rank2#2,500top 11%
Last wipe14d agobiweekly schedule
Next wipe36d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020006:0015:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 11% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap28 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak16players, last three wipes
Crowd held0%else halves by day 6
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 13hforce wipefw
Thu 12 Nov, 06:3713d 1hits own schedule
Thu 3 Dec, 19:0034d 13hforce wipefw
Thu 10 Dec, 06:3741d 1hits own schedule
Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 06:3714d ago 11 – running 0
Thu 1 Oct, 18:06fw28d ago 12 halved by day 8 13.5 d 3
Thu 17 Sep, 06:5942d ago 26 halved by day 4 14.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address46.146.234.109:10000
Region–
Max players200
Group limit10 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 06:37 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average204/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average68/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average67/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average45/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average9/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average26/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics smooth?

Over the past 48 hours, it ran at an average of 141 server fps, with a low of 85. Its entity count reached a maximum of 144,888, including buildings, deployables and all other world objects. The peak memory usage was 5,023 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics based?

There is no region published for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.146.234.109:10000.

A.3How reliable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it currently online?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is currently online. The uptime it reports indicates a restart about 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics follow for wipes?

Wipes at |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics occur every 4 weeks on Thursday at 06:37 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 14 days 22 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.6What happens on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics when wipe day arrives?

Across its recent wipes, the average peak population was 16 players. The peak on the latest wipe came 31 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 6.

Player count

A.7How does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at #2,500, within the top 11% of ranked servers.

A.8How would you characterise the player activity on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

On |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, 1 of the 200 slots are occupied at present. Over the last week the count averages 2 players and reaches 7 at its height. Averaging 3 players, 13:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts10 (Group limit): 10 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics be found among the Rust Statistics lists and filters?

The Rust Statistics lists that |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Settings and map

A.11Which settings and rules are in force on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sets gather to 1x, as the server name indicates. 10 players is the cap on a group. The mode is pve, which means players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics take place?

Generated by the game from seed 1337, the procedural map on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.13What is the process for joining |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Enter client.connect 46.146.234.109:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://rust-stalker.gamestores.app.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp200Max players. 200 slots are available.
ts10Group limit. 10 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Вайп 2 раза в месяц. Рестарт сервера в 4 утра по МСК. -- Убийства игроков отключены. -- Доступны бесплатные скины предметов и построек. -- Разрешено играть с Bloody и X7 A4tech. -- Зомби и различные боты ждут вас. -- Рейдовые базы для рейда.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.