TEST_MAP_CFG
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 46.158.42.149:28015
Abstract
We describe the public Rust server TEST_MAP_CFG, reached at 46.158.42.149:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,787 of all servers, the top 70%. It last wiped 28d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 14:4728d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.158.42.149:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 14:47 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is TEST_MAP_CFG based?
There is no region published for TEST_MAP_CFG. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.158.42.149:28015 is its address.
A.2What is the reliability of TEST_MAP_CFG, and is it online?
Right now, TEST_MAP_CFG is offline, and the last time it was seen was 28 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 30 September 2026 by Rust Statistics.
A.3What version of Rust is run on TEST_MAP_CFG?
TEST_MAP_CFG is running Rust network protocol 2633 and build 165217 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on TEST_MAP_CFG?
Too few wipes by TEST_MAP_CFG have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 28 days 4 hours.
A.5How would you describe wipe day on TEST_MAP_CFG?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does TEST_MAP_CFG compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TEST_MAP_CFG at #16,787, within the top 70% of ranked servers.
A.7What is the population level of TEST_MAP_CFG?
At this moment TEST_MAP_CFG is offline, having last been seen 28 days 4 hours ago.
Tags and filters
A.8How should the tags on TEST_MAP_CFG be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags TEST_MAP_CFG publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST_MAP_CFG be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that TEST_MAP_CFG fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TEST_MAP_CFG?
Its name carries no gather rate for TEST_MAP_CFG. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TEST_MAP_CFG?
On TEST_MAP_CFG the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to TEST_MAP_CFG?
Enter client.connect 46.158.42.149:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.