ZONE_51
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 46.174.48.131:28015
Abstract
We describe the public Rust server ZONE_51, reached at 46.174.48.131:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,976 of all servers, the top 41%. It last wiped 3d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 13:223d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:2813d ago | 1 | halved by day 2 | 10.7 d | 0 |
| Sat 10 Oct, 12:0017d ago | 1 | held half | 3.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.174.48.131:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 14:03 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 183/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 33/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 160/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 56/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of ZONE_51 smooth?
Its average server fps over the last 48 hours was 100, with a minimum of 60. Its entity count reached a maximum of 91,299, including buildings, deployables and all other world objects. Its highest memory usage was 3,522 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of ZONE_51?
A region is not published by ZONE_51. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.174.48.131:28015.
A.3What is the online status and reliability of ZONE_51?
ZONE_51 is online at this time. The uptime it reports indicates a restart about 3 days 3 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 10 October 2026.
A.4What is the Rust version for ZONE_51?
Rust network protocol 2635 and build 168909 is the version that ZONE_51 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does ZONE_51 follow for wipes?
With irregular wipe times, ZONE_51 offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 3 days 6 hours have passed since the current world was generated.
A.6How would you describe wipe day on ZONE_51?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7How does ZONE_51 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, ZONE_51 holds #8,976, in the top 41% of all ranked servers.
A.8What is the population level of ZONE_51?
The current population of ZONE_51 is 0, drawn from 100 slots. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9What is the meaning of the tags on ZONE_51?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which ZONE_51 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can ZONE_51 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ZONE_51: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on ZONE_51?
The name of ZONE_51 states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12What is the map for ZONE_51?
Generated by the game from seed 1337, the procedural map on ZONE_51 measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join ZONE_51?
Enter client.connect 46.174.48.131:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://m.vk.ru/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.