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[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Rust Statistics

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Online · checked 13m ago · 46.174.54.159:28015

Abstract

We describe the public Rust server [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], reached at 46.174.54.159:28015 and hosted in EU. At the last check it held 1 of 75 places, against a seven-day mean of 2 and a peak of 111. It ranks #2,374 of all servers, the top 11%, and #920 in EU. It last wiped 5d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords1x gather monthly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/751% full
In the queue0no queue
Seven-day mean2peak 11, 48 h peak 7
Rank2#2,374top 11%; #920 in EU
Last wipe5d agomonthly schedule
Next wipe36d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246803:0012:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0012:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 11% of all ranked servers, the top 31% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.1 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak8players, last three wipes
Crowd held0%else halves by day 13
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 16hforce wipefw
Thu 3 Dec, 19:0034d 16hforce wipefw
Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 18:075d ago 11 – running 1
Thu 15 Oct, 20:3214d ago 7 halved by day 3 8.9 d 0
Thu 1 Oct, 18:31fw28d ago 6 halved by day 13 14.1 d 0
Wed 16 Sep, 18:1943d ago 4 halved by day 13 15 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Figure 5: The map: Procedural Map, size 3500, seed 1337. Open on RustMaps.
Table 5: The server's published settings.
Address46.174.54.159:28015
RegionEU
Max players75
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average12/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average60/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] perform well?

Its average server fps over the last 48 hours was 143, with a minimum of 96. Its entity count reached a maximum of 83,808, including buildings, deployables and all other world objects. Memory use peaked at 3,598 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] have?

The EU tag places [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.174.54.159:28015 is its address.

A.3How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it currently online?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is currently online. It last restarted around 22 hours ago, according to its reported uptime. The server was up 98% of the time over the last 7 full days, 165 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Rust network protocol 2635 and build 168909 is the version that [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] follow for wipes?

Once a month, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 5 days 8 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6What happens on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] when wipe day arrives?

Recent wipes saw an average peak of 8 players. The crowd reached its maximum 24 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 13.

Population

A.7How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] #2,374, in the top 11% of ranked servers and #920 in Europe.

A.8At what level does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate in terms of players?

The current population of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is 1, drawn from 75 slots. Over the last week the count averages 2 players and reaches 11 at its height. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 6 players.

Tags and filters

A.9What do the tags associated with [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] signify?

Tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] be found among the Rust Statistics lists and filters?

European Rust servers and Modded Rust servers are the Rust Statistics lists that [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] fits. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Rules, settings, map

A.11Which settings and rules are in force on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The rate for gathering on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is 1x, according to its name. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12On which map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] take place?

Size 3,500 and seed 1337 define the procedural, game-generated map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Press F1 inside Rust to open the console and enter client.connect 46.174.54.159:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://rtsrv.gamestores.app/.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp75Max players. 75 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Внимание! Сервер мирный, любая агрессия к игрокам карается баном! На сервере есть рейд базы, пвп арена и многое другое! Сервер мирный и дружелюбный.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.