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ZVS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 46.19.67.193:28015

Abstract

We describe the public Rust server ZVS, reached at 46.19.67.193:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,170 of all servers, the top 71%. It last wiped 35d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,170top 71%
Last wipe35d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep28 Sep30 Sep2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 4000, seed 824404797. Open on RustMaps.
Table 3: The server's published settings.
Address46.19.67.193:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 06:18 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size4000
Seed824404797

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ZVS based?

There is no region published for ZVS. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.19.67.193:28015 is its address.

A.2How reliable is ZVS, and is it currently online?

ZVS is currently offline, with the last sighting 32 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 22 September 2026 by Rust Statistics.

A.3What is the Rust version for ZVS?

ZVS is running Rust network protocol 2633 and build 164530 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on ZVS?

There are not yet enough recorded wipes for ZVS to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 35 days 19 hours have passed since the current world was generated.

Population

A.5What is the rank of ZVS among Rust servers?

Ranked by player hours across seven days, ZVS holds #16,170, in the top 71% of all ranked servers.

A.6At what level does ZVS operate in terms of players?

The last recorded sighting of ZVS was 32 days 22 hours ago; it is offline now.

Tags and filters

A.7How should the tags on ZVS be interpreted?

Tags from ZVS, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ZVS be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that ZVS fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern ZVS?

No gather rate appears in the name of ZVS. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on ZVS?

The game generates ZVS's procedural map at size 4,000, from seed 824404797. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining ZVS?

Enter client.connect 46.19.67.193:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.