Development server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 32d ago · 46.205.221.3:28015
Abstract
We describe the public Rust server Development server, reached at 46.205.221.3:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,794 of all servers, the top 64%. It last wiped 32d ago.
Keywordsquad modded oxide softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers, and #617 of the quad servers (top 73%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.205.221.3:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 12:31 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average | 2/100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average | 1/233 |
| [EA] Softcore 1quad · monthly · 69 on average | 17/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 61 on average | 89/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average | 16/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average | 15/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Development server have?
A region is not published by Development server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.205.221.3:28015.
A.2What is the reliability of Development server, and is it online?
At the present moment, Development server is offline; it was last seen 32 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What version of Rust is run on Development server?
Development server is running Rust network protocol 2633 and build 165217 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Development server wipe?
There are not yet enough recorded wipes for Development server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 32 days 10 hours ago.
Player count
A.5How does Development server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Development server holds #14,794, in the top 64% of all ranked servers. It ranks #617 among servers in the quad group.
A.6At what level does Development server operate in terms of players?
Development server is not online now; 32 days 8 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on Development server?
Tags from Development server, read by the game's server browser, are gmsoftcore (Game mode): An easier ruleset, softcore; mp2 (Max players): 2 slots are available; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Development server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Development server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Settings and map
A.9What are the settings and rules that govern Development server?
No gather rate appears in the name of Development server. The group limit is 4 players, under quad. The mode is softcore, which means Part of your loot is kept: that is the easier mode Facepunch provides. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does Development server take place?
A procedural map, generated by the game, is what Development server runs.
How to join
A.11What steps are required to join Development server?
Enter client.connect 46.205.221.3:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. An easier ruleset, softcore. |
mp2 | Max players. 2 slots are available. |
ts4 | Group limit. 4 is the maximum team size. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.