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RustScape test | GW_OneGrid_v9

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 46.225.153.224:28015

Abstract

We describe the public Rust server RustScape test | GW_OneGrid_v9, reached at 46.225.153.224:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,049 of all servers, the top 59%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,049top 59%
Last wipe4d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Sun 25 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 12:134d ago 1 – running 0
Fri 23 Oct, 03:206d ago 0 – 2.4 d 0
Thu 22 Oct, 13:187d ago 1 – 0.6 d 0
Sat 17 Oct, 10:3412d ago 0 – 5.1 d 0
Sat 17 Oct, 03:5212d ago 1 – 0.3 d 0
Wed 14 Oct, 12:5615d ago 0 – 2.6 d 1
Mon 12 Oct, 15:0017d ago 1 – 1.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustScape test | GW_OneGrid_v9
Figure 5: The map: Custom Map, size 1250, seed 1337.
Table 4: The server's published settings.
Address46.225.153.224:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:53 UTC
Hostname–
First seen12 Oct 2026
MapCustom Map
Size1250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average16/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is RustScape test | GW_OneGrid_v9 based?

There is no region published for RustScape test | GW_OneGrid_v9. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 46.225.153.224:28015.

A.2What is the reliability of RustScape test | GW_OneGrid_v9, and is it online?

RustScape test | GW_OneGrid_v9 is currently offline, with the last sighting 4 days 9 hours ago. Of the 168 hours in the last 7 full days, 4 were served, an availability of 2%. The first record of it by Rust Statistics dates to 12 October 2026.

A.3What version of Rust is run on RustScape test | GW_OneGrid_v9?

Rust network protocol 2635 and build 168909 is the version that RustScape test | GW_OneGrid_v9 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does RustScape test | GW_OneGrid_v9 wipe?

No next wipe can be predicted for RustScape test | GW_OneGrid_v9 since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 days 9 hours have passed since the current world was generated.

A.5What happens on RustScape test | GW_OneGrid_v9 when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 4 hours after it began.

Player count

A.6What is the rank of RustScape test | GW_OneGrid_v9 among Rust servers?

Ranked by player hours across seven days, RustScape test | GW_OneGrid_v9 holds #13,049, in the top 59% of all ranked servers.

A.7At what level does RustScape test | GW_OneGrid_v9 operate in terms of players?

At this moment RustScape test | GW_OneGrid_v9 is offline, having last been seen 4 days 9 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.8What is the meaning of the tags on RustScape test | GW_OneGrid_v9?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RustScape test | GW_OneGrid_v9 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RustScape test | GW_OneGrid_v9 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RustScape test | GW_OneGrid_v9 fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern RustScape test | GW_OneGrid_v9?

The name of RustScape test | GW_OneGrid_v9 states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on RustScape test | GW_OneGrid_v9?

The game generates RustScape test | GW_OneGrid_v9's procedural map at size 1,250, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.12What is the process for joining RustScape test | GW_OneGrid_v9?

Press F1 inside Rust to open the console and enter client.connect 46.225.153.224:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.