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sm1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 42d ago · 46.38.72.109:28015

Abstract

We describe the public Rust server sm1, reached at 46.38.72.109:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,353 of all servers. It last wiped 42d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/612% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,353no region published
Last wipe42d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
Wipe-day peak1players, last three wipes
Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 16 Sep, 11:4842d ago 1 – running 0
Tue 15 Sep, 16:1043d ago 1 – 0.8 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: THE WAR MAP.
Table 4: The server's published settings.
Address46.38.72.109:28015
Region–
Max players61
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 11:48 UTC
Hostname–
First seen14 Sep 2026
MapTHE WAR MAP
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], combat training servers [3], build servers listed live [4], live creative server population [5] and upcoming Rust wipes [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average252/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average130/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average32/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average37/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average28/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average46/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does sm1 have?

There is no region published for sm1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.38.72.109:28015 is its address.

A.2What is the reliability of sm1, and is it online?

sm1 is currently offline, with the last sighting 42 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 14 September 2026 by Rust Statistics.

A.3What is the Rust version for sm1?

Rust network protocol 2633 and build 162929 is the version that sm1 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on sm1?

The record of sm1's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 42 days 8 hours have passed since the current world was generated.

A.5What characterises wipe day on sm1?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of sm1 among Rust servers?

Ranked by player hours across seven days, sm1 holds #13,353, in the top – of all ranked servers.

A.7At what level does sm1 operate in terms of players?

At this moment sm1 is offline, having last been seen 42 days 7 hours ago.

Tags and filters

A.8How should the tags on sm1 be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp61 (Max players): The slot count is 61; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^c (Creative): This is a sandbox: no gathering, and you build whatever you like; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags sm1 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can sm1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include sm1: Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative. You will find it on the server list filtered by: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on sm1?

The name of sm1 states no gather rate. The group cap is 8 players, which is the default in the game. minigames & battle royale is the game mode here; arenas and parkour, Bedwars and battle royale. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

Connection

A.11What is the process for joining sm1?

Enter client.connect 46.38.72.109:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp61Max players. The slot count is 61.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. Build 162929 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^cCreative. This is a sandbox: no gathering, and you build whatever you like.
^eMinigames. This server runs minigames such as arenas, Bedwars and parkour.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.