Rust StatisticsWorking papers on every public Rust server · 46,860 players now

sm1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 46.38.72.114:28015

Abstract

We describe the public Rust server sm1, reached at 46.38.72.114:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,080 of all servers, the top 59%. It last wiped 8d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,080top 59%
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 16:208d ago 1 – running 1
Sat 17 Oct, 16:4011d ago 1 – 3 d 1
Fri 16 Oct, 19:5212d ago 1 – 0.9 d 1
Wed 7 Oct, 15:5521d ago 1 – 9.2 d 0
Mon 5 Oct, 17:3323d ago 1 – 1.9 d 1
Mon 5 Oct, 11:0423d ago 1 – 0.3 d 0
Fri 2 Oct, 10:1026d ago 1 – 3 d 0
Thu 1 Oct, 17:58fw27d ago 1 – 0.7 d 1
Thu 1 Oct, 09:3727d ago 2 – 0.3 d 1
Mon 28 Sep, 17:0430d ago 1 – 2.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: THE WAR MAP.
Table 4: The server's published settings.
Address46.38.72.114:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 16:20 UTC
Hostname–
First seen16 Sep 2026
MapTHE WAR MAP
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], aim and ukn servers [3], rust servers with free resources [4], servers with creative in the name [5] and servers wiping soon [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average144/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average207/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average54/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average20/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is sm1 based?

There is no region published for sm1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.38.72.114:28015.

A.2How reliable is sm1, and is it currently online?

At the present moment, sm1 is offline; it was last seen 8 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What version of Rust is run on sm1?

Rust network protocol 2634 and build 166652 is the version that sm1 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does sm1 follow for wipes?

With irregular wipe times, sm1 offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 8 hours have passed since the current world was generated.

A.5How would you describe wipe day on sm1?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does sm1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, sm1 holds #13,080, in the top 59% of all ranked servers.

A.7How would you characterise the player activity on sm1?

sm1 is not online now; 8 days 7 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with sm1 signify?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags sm1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can sm1 be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that sm1 fits. You will find it on the server list filtered by: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on sm1?

The name of sm1 states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is minigames & battle royale, which means arenas and parkour, Bedwars and battle royale. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining sm1?

Press F1 inside Rust to open the console and enter client.connect 46.38.72.114:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^eMinigames. Minigames here include arenas, Bedwars and parkour.
^dCombat training. Practise aim and PvP, with the loot given to you.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Servers with creative in the name. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.