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Rust Testserver 02

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 46.4.21.120:28020

Abstract

We describe the public Rust server Rust Testserver 02, reached at 46.4.21.120:28020. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 12d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe12d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0023:0006:0014:0022:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0023:0006:0014:0022:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 13:5312d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Testserver 02
Figure 5: The map: Procedural Map, size 1500, seed 987047212. Open on RustMaps.
Table 4: The server's published settings.
Address46.4.21.120:28020
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 19:29 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size1500
Seed987047212

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average92/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average124/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rust Testserver 02 perform well?

Over the past 48 hours, it ran at an average of 230 server fps, with a low of 160. The highest number of entities it carried was 8,902, comprising buildings, deployables and all other objects. Memory use peaked at 887 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Rust Testserver 02 based?

A region is not published by Rust Testserver 02. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 46.4.21.120:28020.

A.3What is the reliability of Rust Testserver 02, and is it online?

Rust Testserver 02 is currently online. Based on the uptime it reports, the last restart occurred about 39 hours ago. Of the 168 hours in the last 7 full days, 57 were served, an availability of 34%. The first record of it by Rust Statistics dates to 11 October 2026.

A.4What version of Rust is run on Rust Testserver 02?

The version of Rust on Rust Testserver 02 is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Rust Testserver 02?

The record of Rust Testserver 02's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 12 days 12 hours have passed since the current world was generated.

A.6How would you describe wipe day on Rust Testserver 02?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.7How does Rust Testserver 02 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Testserver 02 holds #15,339, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Rust Testserver 02?

At this moment 0 players are on Rust Testserver 02, which has 40 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9What is the meaning of the tags on Rust Testserver 02?

Tags from Rust Testserver 02, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Testserver 02 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Testserver 02 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on Rust Testserver 02?

Its name carries no gather rate for Rust Testserver 02. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does Rust Testserver 02 take place?

Size 1,500 and seed 987047212 define the procedural, game-generated map on Rust Testserver 02. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Rust Testserver 02?

Press F1 inside Rust to open the console and enter client.connect 46.4.21.120:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.