DEADZONE TEST SRV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 46.4.77.125:28018
Abstract
We describe the public Rust server DEADZONE TEST SRV, reached at 46.4.77.125:28018. At the last check it held 0 of 2 places, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 5d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.4.77.125:28018 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 06:59 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 137/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 127/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 29/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does DEADZONE TEST SRV have?
No region is published by DEADZONE TEST SRV. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.4.77.125:28018 is its address.
A.2What is the reliability of DEADZONE TEST SRV, and is it online?
DEADZONE TEST SRV is currently online. The server was up 100% of the time over the last 4 full days, 96 of 96 hours. The first record of it by Rust Statistics dates to 22 October 2026.
A.3What is the Rust version for DEADZONE TEST SRV?
DEADZONE TEST SRV is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does DEADZONE TEST SRV wipe?
Too few wipes by DEADZONE TEST SRV have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 5 days 14 hours.
Player count
A.5What is the rank of DEADZONE TEST SRV among Rust servers?
The seven-day player-hours ranking puts DEADZONE TEST SRV at #15,400, within the top 69% of ranked servers.
A.6At what level does DEADZONE TEST SRV operate in terms of players?
The current population of DEADZONE TEST SRV is 0, drawn from 2 slots. The seven-day average for this server is 0 players.
Tags and filters
A.7How should the tags on DEADZONE TEST SRV be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which DEADZONE TEST SRV publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can DEADZONE TEST SRV be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DEADZONE TEST SRV: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9What are the settings and rules that govern DEADZONE TEST SRV?
Its name carries no gather rate for DEADZONE TEST SRV. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on DEADZONE TEST SRV?
A procedural map, generated by the game, is what DEADZONE TEST SRV runs.
How to join
A.11What steps are required to join DEADZONE TEST SRV?
Press F1 inside Rust to open the console and enter client.connect 46.4.77.125:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.