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CIT-RUST | Private Dev | City Life

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 46.49.29.132:28015

Abstract

We describe the public Rust server CIT-RUST | Private Dev | City Life, reached at 46.49.29.132:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #6,921 of all servers, the top 31%. It last wiped 4d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#6,921top 31%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 11:434d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address46.49.29.132:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 11:43 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is CIT-RUST | Private Dev | City Life based?

There is no region published for CIT-RUST | Private Dev | City Life. Rust Statistics does not look up the machine's location; it shows where the server says it is. 46.49.29.132:28015 is its address.

A.2What is the reliability of CIT-RUST | Private Dev | City Life, and is it online?

Right now, CIT-RUST | Private Dev | City Life is offline, and the last time it was seen was 3 days 5 hours ago. Of the 120 hours in the last 5 full days, 37 were served, an availability of 31%. It was first observed on 23 October 2026 by Rust Statistics.

A.3What is the Rust version for CIT-RUST | Private Dev | City Life?

Rust network protocol 2635 and build 168909 is the version that CIT-RUST | Private Dev | City Life runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does CIT-RUST | Private Dev | City Life follow for wipes?

Too few wipes by CIT-RUST | Private Dev | City Life have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 4 days 17 hours have passed since the current world was generated.

A.5How would you describe wipe day on CIT-RUST | Private Dev | City Life?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6What is the rank of CIT-RUST | Private Dev | City Life among Rust servers?

Ranked by player hours across seven days, CIT-RUST | Private Dev | City Life holds #6,921, in the top 31% of all ranked servers.

A.7How would you characterise the player activity on CIT-RUST | Private Dev | City Life?

CIT-RUST | Private Dev | City Life is not online now; 3 days 5 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.8What do the tags associated with CIT-RUST | Private Dev | City Life signify?

Tags from CIT-RUST | Private Dev | City Life, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can CIT-RUST | Private Dev | City Life be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that CIT-RUST | Private Dev | City Life fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on CIT-RUST | Private Dev | City Life?

No gather rate appears in the name of CIT-RUST | Private Dev | City Life. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on CIT-RUST | Private Dev | City Life?

On CIT-RUST | Private Dev | City Life the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to CIT-RUST | Private Dev | City Life?

Enter client.connect 46.49.29.132:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. It offers 20 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.