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[US] World War Rust | Test Server

Rust Statistics

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Offline · checked 35d ago · 47.6.83.67:28018

Abstract

We describe the public Rust server [US] World War Rust | Test Server, reached at 47.6.83.67:28018. It is offline at the last check, against a seven-day mean of 01. It ranks #15,464 of all servers, the top 67%. It last wiped 49d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,464top 67%
Last wipe49d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address47.6.83.67:28018
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 00:37 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded servers by player count [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average13/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average6/100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average5/175
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average3/150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does [US] World War Rust | Test Server have?

Its name points to North America, though [US] World War Rust | Test Server publishes no region tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 47.6.83.67:28018.

A.2What is the reliability of [US] World War Rust | Test Server, and is it online?

Right now, [US] World War Rust | Test Server is offline, and the last time it was seen was 35 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 15 September 2026 by Rust Statistics.

A.3What is the Rust version for [US] World War Rust | Test Server?

[US] World War Rust | Test Server is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on [US] World War Rust | Test Server?

There are not yet enough recorded wipes for [US] World War Rust | Test Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 49 days 10 hours.

Player count

A.5What position does [US] World War Rust | Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [US] World War Rust | Test Server at #15,464, within the top 67% of ranked servers.

A.6What is the population level of [US] World War Rust | Test Server?

The last recorded sighting of [US] World War Rust | Test Server was 35 days 15 hours ago; it is offline now.

Tags and filters

A.7How should the tags on [US] World War Rust | Test Server be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which [US] World War Rust | Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [US] World War Rust | Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [US] World War Rust | Test Server fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern [US] World War Rust | Test Server?

No gather rate appears in the name of [US] World War Rust | Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for [US] World War Rust | Test Server?

On [US] World War Rust | Test Server the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to [US] World War Rust | Test Server?

Press F1 inside Rust to open the console and enter client.connect 47.6.83.67:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. This server runs game build 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.