[DEV] Chernobyl - plugin test (local)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 49.207.57.136:28015
Abstract
We describe the public Rust server [DEV] Chernobyl - plugin test (local), reached at 49.207.57.136:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,248 of all servers, the top 69%. It last wiped 11d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 49.207.57.136:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 20:49 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 174/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 155/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 131/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of [DEV] Chernobyl - plugin test (local)?
There is no region published for [DEV] Chernobyl - plugin test (local). Rust Statistics does not look up the machine's location; it shows where the server says it is. 49.207.57.136:28015 is its address.
A.2How reliable is [DEV] Chernobyl - plugin test (local), and is it currently online?
Right now, [DEV] Chernobyl - plugin test (local) is offline, and the last time it was seen was 9 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 October 2026.
A.3What is the Rust version for [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does [DEV] Chernobyl - plugin test (local) wipe?
There are not yet enough recorded wipes for [DEV] Chernobyl - plugin test (local) to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 11 days 16 hours ago.
Player count
A.5What is the rank of [DEV] Chernobyl - plugin test (local) among Rust servers?
Ranked by player hours across seven days, [DEV] Chernobyl - plugin test (local) holds #15,248, in the top 69% of all ranked servers.
A.6How would you characterise the player activity on [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) is not online now; 9 days 15 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on [DEV] Chernobyl - plugin test (local) be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which [DEV] Chernobyl - plugin test (local) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can [DEV] Chernobyl - plugin test (local) be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that [DEV] Chernobyl - plugin test (local) fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does [DEV] Chernobyl - plugin test (local) operate?
Its name carries no gather rate for [DEV] Chernobyl - plugin test (local). The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.10On which map does [DEV] Chernobyl - plugin test (local) take place?
On [DEV] Chernobyl - plugin test (local) the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to [DEV] Chernobyl - plugin test (local)?
Press F1 inside Rust to open the console and enter client.connect 49.207.57.136:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.