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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 49.76.51.201:10241

Abstract

We describe the public Rust server TestServer, reached at 49.76.51.201:10241. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,503 of all servers, the top 52%. It last wiped 25d ago.

Keywordsquad modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,503top 52%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 52% of all ranked servers, and #534 of the quad servers (top 65%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address49.76.51.201:10241
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 05:20 UTC
Hostname–
First seen23 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average1/60
Geležinis Miškasquad · 5 on average1/99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average1/80
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average1/100
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average2/200
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of TestServer?

There is no region published for TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 49.76.51.201:10241.

A.2How reliable is TestServer, and is it currently online?

TestServer is currently offline, with the last sighting 4 days 10 hours ago. Of the 96 hours in the last 4 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 October 2026.

A.3What version of Rust is run on TestServer?

The version of Rust on TestServer is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on TestServer?

There are not yet enough recorded wipes for TestServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 19 hours.

Player count

A.5What position does TestServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TestServer holds #11,503, in the top 52% of all ranked servers. The quad group places it at #534.

A.6How would you characterise the player activity on TestServer?

At this moment TestServer is offline, having last been seen 4 days 10 hours ago. The peak over seven days is 1, against an average of 0.

Tags, lists

A.7What do the tags associated with TestServer signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which TestServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestServer fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.9Which settings and rules are in force on TestServer?

The name of TestServer states no gather rate. quad sets the team size at 4 players. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

A.10What steps are required to join TestServer?

Press F1 inside Rust to open the console and enter client.connect 49.76.51.201:10241. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.