SCPVE - TEST - RICK
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14h ago · 49.84.34.129:28015
Abstract
We describe the public Rust server SCPVE - TEST - RICK, reached at 49.84.34.129:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #6,420 of all servers, the top 29%, and #402 in EA. It last wiped 2d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers, the top 73% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 07:542d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:443d ago | 2 | – | 0.8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 49.84.34.129:28015 |
|---|---|
| Region | EA |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 11:21 UTC |
| Hostname | rustpve.top |
| First seen | 21 Oct 2026 |
| Map | 亚特兰大 : 行尸走肉 |
| Size | 4500 |
| Seed | 1337 |
7Operator
3 servers publish a rustpve.top hostname.
| Server | Status | Players |
|---|---|---|
| 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK | online | 31/128 |
| SCPVE - TEST - RICK | offline | 1/10 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 26 on average | 27/100 |
| 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average | 25/100 |
| 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 16 on average | 22/200 |
| 『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 13 on average | 10/100 |
| 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average | 16/200 |
| 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average | 16/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of SCPVE - TEST - RICK smooth?
The server fps averaged 80 over the last 48 hours, never dropping below 74. Buildings, deployables and all other world objects counted together reached a maximum of 142,422 entities. Memory use peaked at 4,380 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does SCPVE - TEST - RICK have?
The EA tag places SCPVE - TEST - RICK in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 49.84.34.129:28015.
A.3How reliable is SCPVE - TEST - RICK, and is it currently online?
SCPVE - TEST - RICK is currently offline, with the last sighting 14 hours ago. Based on the uptime it reports, the last restart occurred about 5 hours ago. Its uptime over the last full days (6 days) was 19%, with 28 of 144 hours online. The first record of it by Rust Statistics dates to 21 October 2026.
A.4What version of Rust is run on SCPVE - TEST - RICK?
SCPVE - TEST - RICK is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does SCPVE - TEST - RICK follow for wipes?
The only wipe for SCPVE - TEST - RICK is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 2 days 16 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What characterises wipe day on SCPVE - TEST - RICK?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 27 hours after the latest wipe.
Population
A.7What position does SCPVE - TEST - RICK occupy in the ranking of Rust servers?
On player hours over seven days SCPVE - TEST - RICK is #6,420, within the top 29% of all ranked servers; within Asia it is #402.
A.8What is the population level of SCPVE - TEST - RICK?
At this moment SCPVE - TEST - RICK is offline, having last been seen 14 hours ago. Over the last week the count averages 1 players and reaches 2 at its height. Averaging 2 players, 11:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9By whom is SCPVE - TEST - RICK operated?
A rustpve.top hostname is published by SCPVE - TEST - RICK; 2 other servers we track also publish one, so the same operator most likely runs them.
A.10What is the meaning of the tags on SCPVE - TEST - RICK?
Tags from SCPVE - TEST - RICK, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^s (Softcore): On death you keep part of your inventory, as Facepunch's easier mode allows; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EA (East Asia): The server browser lists this server under East Asia. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.11Where can SCPVE - TEST - RICK be found among the Rust Statistics lists and filters?
The Rust Statistics lists that SCPVE - TEST - RICK fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules, settings, map
A.12What are the settings and rules that govern SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.
A.13What is the map for SCPVE - TEST - RICK?
Size 4,500 and seed 1337 define the procedural, game-generated map on SCPVE - TEST - RICK. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is 亚特兰大 : 行尸走肉.
How to join
A.14What steps are required to join SCPVE - TEST - RICK?
Enter client.connect 49.84.34.129:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://rustimg.rustpve.top/QUN/QQ.png.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^s | Softcore. On death you keep part of your inventory, as Facepunch's easier mode allows. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.