nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 5.129.178.232:28015
Abstract
We describe the public Rust server nameserver, reached at 5.129.178.232:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,485 of all servers. It last wiped 40d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.129.178.232:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 07:14 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 162/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 130/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 31/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 141/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 47/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is nameserver based?
There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 5.129.178.232:28015.
A.2What is the reliability of nameserver, and is it online?
Right now, nameserver is offline, and the last time it was seen was 40 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2633 and build 163794 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does nameserver follow for wipes?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 40 days 13 hours have passed since the current world was generated.
Player count
A.5How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #15,485, within the top – of ranked servers.
A.6At what level does nameserver operate in terms of players?
The last recorded sighting of nameserver was 40 days 13 hours ago; it is offline now.
Tags and filters
A.7How should the tags on nameserver be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags nameserver publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does nameserver operate?
The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for nameserver?
The game generates the map on nameserver; that format is procedural.
Connection
A.11What is the process for joining nameserver?
Enter client.connect 5.129.178.232:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.