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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 5.164.252.134:28015

Abstract

We describe the public Rust server test, reached at 5.164.252.134:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,247 of all servers, the top 68%. It last wiped 29d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,247top 68%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.164.252.134:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 12:25 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average159/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average93/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is test based?

No region is published by test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.164.252.134:28015.

A.2What is the reliability of test, and is it online?

test is currently offline, with the last sighting 29 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 28 September 2026.

A.3What is the Rust version for test?

The version of Rust on test is network protocol 2634 and build 166016, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does test wipe?

Too few wipes by test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 29 days 20 hours have passed since the current world was generated.

Player count

A.5What position does test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts test at #16,247, within the top 68% of ranked servers.

A.6At what level does test operate in terms of players?

The last recorded sighting of test was 29 days 19 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on test?

Tags from test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166016 (Build): Build 166016 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that test fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on test?

No gather rate appears in the name of test. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.10On which map does test take place?

On test the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to test?

Enter client.connect 5.164.252.134:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166016,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. The slot count is 15.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166016Build. Build 166016 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.