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Acra Test

Rust Statistics

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Offline · checked 1d ago · 5.175.164.193:28015

Abstract

We describe the public Rust server Acra Test, reached at 5.175.164.193:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #7,097 of all servers, the top 32%, and #1994 in EU. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,097top 32%; #1994 in EU
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75105:0008:0011:0013:0016:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05001k1.5k2k05:0008:0011:0013:0016:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 32% of all ranked servers, the top 68% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Sat 24 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 01:095d ago 1 – running 1
Fri 23 Oct, 15:105d ago 2 – 0.4 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Acra Test
Figure 5: The map: Procedural Map, size 1200, seed 1200. Open on RustMaps.
Table 4: The server's published settings.
Address5.175.164.193:28015
RegionEU
Max players500
Group limit32 max
Wipe schedule–
Last wipe24 Oct 2026, 01:09 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size1200
Seed1200

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded servers by player count [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average37/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Acra Test run?

The server fps averaged 1208 over the last 48 hours, never dropping below 944. The highest number of entities it carried was 5,251, comprising buildings, deployables and all other objects. Its highest memory usage was 4,323 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Acra Test have?

Europe is where Acra Test lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.175.164.193:28015 is its address.

A.3How reliable is Acra Test, and is it currently online?

Right now, Acra Test is offline, and the last time it was seen was 32 hours ago. The uptime it reports indicates a restart about 2 hours ago. Its uptime over the last full days (6 days) was 49%, with 71 of 144 hours online. Its first appearance in Rust Statistics's records is 22 October 2026.

A.4What is the Rust version for Acra Test?

Rust network protocol 2635 and build 168909 is the version that Acra Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Acra Test wipe?

Too few wipes by Acra Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 5 days 2 hours have passed since the current world was generated.

A.6What characterises wipe day on Acra Test?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 39 hours after the latest wipe.

Population

A.7How does Acra Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Acra Test #7,097, in the top 32% of ranked servers and #1,994 in Europe.

A.8At what level does Acra Test operate in terms of players?

The last recorded sighting of Acra Test was 32 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.

Tags and filters

A.9What do the tags associated with Acra Test signify?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): 500 slots are available; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): The server browser lists this server under Europe: these are the tags Acra Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Acra Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Acra Test: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does Acra Test operate?

The name of Acra Test states no gather rate. The team limit is 32 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Acra Test take place?

Size 1,200 and seed 1200 define the procedural, game-generated map on Acra Test. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Acra Test?

Enter client.connect 5.175.164.193:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. 500 slots are available.
ts32Group limit. Teams are capped at 32.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.