Rust Classic Server x1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 5.181.108.106:28015
Abstract
We describe the public Rust server Rust Classic Server x1, reached at 5.181.108.106:28015 and hosted in EU. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,428 of all servers, the top 29%, and #1910 in EU. It last wiped 5d ago.
Keywords1x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers, the top 66% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.6 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 13:045d ago | 2 | – | running | 0 |
| Sat 17 Oct, 22:4111d ago | 2 | held half | 5.6 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.181.108.106:28015 |
|---|---|
| Region | EU |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 13:04 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1517037530 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded Rust servers listed live [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 60/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average | 220/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Rust Classic Server x1 run?
Over the past 48 hours, it ran at an average of 53 server fps, with a low of 39. Buildings, deployables and all other world objects counted together reached a maximum of 121,392 entities. Its highest memory usage was 3,417 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Rust Classic Server x1 based?
In Europe, according to its own listing, Rust Classic Server x1 appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.181.108.106:28015 is its address.
A.3How reliable is Rust Classic Server x1, and is it currently online?
At the present moment, Rust Classic Server x1 is online. Based on the uptime it reports, the last restart occurred about 16 hours ago. The server was up 65% of the time over the last 7 full days, 109 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.
A.4What version of Rust is run on Rust Classic Server x1?
The version of Rust on Rust Classic Server x1 is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on Rust Classic Server x1?
There are not yet enough recorded wipes for Rust Classic Server x1 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days 20 hours have passed since the current world was generated.
A.6How would you describe wipe day on Rust Classic Server x1?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 31 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.7What position does Rust Classic Server x1 occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Rust Classic Server x1 #6,428, in the top 29% of ranked servers and #1,910 in Europe.
A.8At what level does Rust Classic Server x1 operate in terms of players?
At this moment 0 players are on Rust Classic Server x1, which has 20 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 15:00 UTC, averaging 1 players.
Tags and filters
A.9What do the tags associated with Rust Classic Server x1 signify?
gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags Rust Classic Server x1 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Rust Classic Server x1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Classic Server x1 fits are: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.
Rules, settings, map
A.11Under what rules and settings does Rust Classic Server x1 operate?
The rate for gathering on Rust Classic Server x1 is 1x, according to its name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Rust Classic Server x1?
Generated by the game from seed 1517037530, the procedural map on Rust Classic Server x1 measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to Rust Classic Server x1?
Enter client.connect 5.181.108.106:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.