Rust StatisticsWorking papers on every public Rust server · 43,541 players now

TESTTTTT

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 5.182.207.231:11000

Abstract

We describe the public Rust server TESTTTTT, reached at 5.182.207.231:11000. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #5,392 of all servers, the top 24%. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded oxide pve hardcore

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,392top 24%
Last wipe27d agobiweekly schedule
Next wipe37d 10hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 10hforce wipefw
Sat 7 Nov, 19:229d 10hits own schedule
Sat 21 Nov, 19:2223d 10hits own schedule
Thu 3 Dec, 19:0035d 10hforce wipefw
Sat 5 Dec, 19:2237d 10hits own schedule
Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 19:2218d ago 1 – running 1
Thu 1 Oct, 18:23fw27d ago 1 halved by day 1 9 d 0
Tue 29 Sep, 17:5929d ago 1 held half 2 d 0
Mon 28 Sep, 19:0130d ago 1 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TESTTTTT
Figure 5: The map: Custom Map, size 4500, seed 2234235.
Table 5: The server's published settings.
Address5.182.207.231:11000
Region–
Max players–
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 17:49 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed2234235

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve servers by play style [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average11/100
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average0/50
Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average1/25
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average0/50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average0/200
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average139/2000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does TESTTTTT perform well?

The server fps averaged 300 over the last 48 hours, never dropping below 184. Its entity count reached a maximum of 371,300, including buildings, deployables and all other world objects. The peak memory usage was 9,874 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does TESTTTTT have?

No region is published by TESTTTTT. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.182.207.231:11000.

A.3How reliable is TESTTTTT, and is it currently online?

At the present moment, TESTTTTT is online. The uptime it reports indicates a restart about 3 days 1 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on TESTTTTT?

The version of Rust on TESTTTTT is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on TESTTTTT?

The record of TESTTTTT's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 14 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.6How would you describe wipe day on TESTTTTT?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Player count

A.7What is the rank of TESTTTTT among Rust servers?

Ranked by player hours across seven days, TESTTTTT holds #5,392, in the top 24% of all ranked servers.

A.8What is the population level of TESTTTTT?

TESTTTTT is currently host to 0 players. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 1 players.

Tags and filters

A.9How should the tags on TESTTTTT be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): It offers 0 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): The ruleset is Facepunch's hardcore, which cuts helpers and hardens survival; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TESTTTTT publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can TESTTTTT be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TESTTTTT: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.11What are the settings and rules that govern TESTTTTT?

The name of TESTTTTT states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is hardcore, which means Of Facepunch's modes, the hardest. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does TESTTTTT take place?

Generated by the game from seed 2234235, the procedural map on TESTTTTT measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.13How do you connect to TESTTTTT?

Press F1 inside Rust to open the console and enter client.connect 5.182.207.231:11000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://rust-z.gamestores.app/.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. It offers 0 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Difficulty
^hHardcore. The ruleset is Facepunch's hardcore, which cuts helpers and hardens survival.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

★ Full PVE-сервер в сеттинге Ходячих мертвецов. ★ Нет ограничения на состав команды - это же PVE :). ★ Нет рейда, ограбления, убийства игроков. ★ Не выпадают вещи при сметри с игрока/инвентаря/рюкзака. ★ Нельзя разграбить чужую собственность. ★ Система прокачки скилов персонажа. ★ Система соревнований Олимп и квесты. ★ Расширенная экономика и внутриигровая валюта. ★ Дома для рейдов с ботами. ★ На РТ Зомби и РейдБоссы различной сложности. ★ Личные карьеры и нефтекачки. ★ Личный аирдроп нельзя украсть ★ Закодированный ящик забирает тот, кто начал взлом. ★ Ивент-дома для рейдов с PVP зоной и ботами. ★ Личные ивенты на вертолет и танк разных уровней сложности. ★ Большое количество событий и ивентов.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.