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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 5.188.119.21:28018

Abstract

We describe the public Rust server TEST, reached at 5.188.119.21:28018. It is offline at the last check, against a seven-day mean of 01. It ranks #16,508 of all servers, the top 70%. It last wiped 31d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#16,508top 70%
Last wipe31d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 3 Dec, 19:0035d 6hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 28 Sep, 09:3731d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST
Figure 5: The map: Custom Map, size 4000, seed 338303542.
Table 5: The server's published settings.
Address5.188.119.21:28018
Region–
Max players–
Group limit6 max
Wipe schedulemonthly
Last wipe28 Sep 2026, 09:47 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed338303542

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live pve population [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 17 on average20/456
RunOrDie ✅ PVE|RaidBases|Skills|Kit|Rewards|TPgroups of 6 · monthly · 4 on average5/100
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 3 on average6/100
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 3 on average0/100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 2 on average4/100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | BaroudersEU · groups of 6 · monthly · 1 on average0/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is TEST based?

A region is not published by TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.188.119.21:28018.

A.2What is the reliability of TEST, and is it online?

TEST is currently offline, with the last sighting 27 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for TEST?

Rust network protocol 2633 and build 165217 is the version that TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does TEST follow for wipes?

The only wipe for TEST is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 31 days 2 hours. The tags show that the server wipes monthly.

A.5How would you describe wipe day on TEST?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of TEST among Rust servers?

The seven-day player-hours ranking puts TEST at #16,508, within the top 70% of ranked servers.

A.7How would you characterise the player activity on TEST?

TEST is not online now; 27 days 23 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on TEST be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts6 (Group limit): 6 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags TEST publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10What are the settings and rules that govern TEST?

No gather rate appears in the name of TEST. 6 players is the cap on a group. The mode is pve, which means no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does TEST take place?

Size 4,000 and seed 338303542 define the procedural, game-generated map on TEST. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.12What is the process for joining TEST?

Enter client.connect 5.188.119.21:28018 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rodrust.survivalshop.org.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2633,^m,^p,gmrust,cs165217,ts6,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. The slot count is 0.
ts6Group limit. 6 is the maximum team size.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.