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devlop32134

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 5.219.50.5:28015

Abstract

We describe the public Rust server devlop32134, reached at 5.219.50.5:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,965 of all servers, the top 71%. It last wiped 39d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,965top 71%
Last wipe39d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.219.50.5:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 20:13 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does devlop32134 have?

A region is not published by devlop32134. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 5.219.50.5:28015.

A.2What is the reliability of devlop32134, and is it online?

Right now, devlop32134 is offline, and the last time it was seen was 30 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 28 September 2026.

A.3What version of Rust is run on devlop32134?

devlop32134 is running Rust network protocol 2633 and build 162929 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does devlop32134 wipe?

The record of devlop32134's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 39 days 23 hours have passed since the current world was generated.

Player count

A.5What position does devlop32134 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, devlop32134 holds #16,965, in the top 71% of all ranked servers.

A.6What is the population level of devlop32134?

At this moment devlop32134 is offline, having last been seen 30 days 4 hours ago.

Tags and filters

A.7How should the tags on devlop32134 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which devlop32134 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can devlop32134 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include devlop32134: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does devlop32134 operate?

No gather rate appears in the name of devlop32134. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on devlop32134?

On devlop32134 the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining devlop32134?

Press F1 inside Rust to open the console and enter client.connect 5.219.50.5:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs162929Build. The game build is 162929.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.