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Build Isles — Private Creative Server

Rust Statistics

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Offline · checked 3d ago · 5.22.222.240:28015

Abstract

We describe the public Rust server Build Isles — Private Creative Server, reached at 5.22.222.240:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%. It last wiped 3d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,348top 69%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 17:123d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address5.22.222.240:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 17:12 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust servers with free resources [3], servers with creative in the name [4] and predicted wipe schedule [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average234/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average147/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average32/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average35/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average25/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average41/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Build Isles — Private Creative Server?

A region is not published by Build Isles — Private Creative Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.22.222.240:28015 is its address.

A.2What is the reliability of Build Isles — Private Creative Server, and is it online?

Build Isles — Private Creative Server is currently offline, with the last sighting 3 days 3 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. Its first appearance in Rust Statistics's records is 25 October 2026.

A.3What version of Rust is run on Build Isles — Private Creative Server?

Rust network protocol 2635 and build 168909 is the version that Build Isles — Private Creative Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Build Isles — Private Creative Server?

There are not yet enough recorded wipes for Build Isles — Private Creative Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 3 hours.

A.5What happens on Build Isles — Private Creative Server when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does Build Isles — Private Creative Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Build Isles — Private Creative Server holds #15,348, in the top 69% of all ranked servers.

A.7At what level does Build Isles — Private Creative Server operate in terms of players?

At this moment Build Isles — Private Creative Server is offline, having last been seen 3 days 3 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.8How should the tags on Build Isles — Private Creative Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): It offers 8 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Build Isles — Private Creative Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Build Isles — Private Creative Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Build Isles — Private Creative Server fits are: Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Build Isles — Private Creative Server?

No gather rate appears in the name of Build Isles — Private Creative Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Build Isles — Private Creative Server?

A procedural map, generated by the game, is what Build Isles — Private Creative Server runs.

Connection

A.12What is the process for joining Build Isles — Private Creative Server?

Enter client.connect 5.22.222.240:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp8Max players. It offers 8 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers with creative in the name. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.