Server_217_DevBlog
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 5.227.44.219:28015
Abstract
We describe the public Rust server Server_217_DevBlog, reached at 5.227.44.219:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers. It last wiped 134d ago.
Keywordsmodded
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.227.44.219:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 16 Jun 2026, 13:54 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 28/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 12/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Server_217_DevBlog?
A region is not published by Server_217_DevBlog. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.227.44.219:28015.
A.2What is the online status and reliability of Server_217_DevBlog?
At the present moment, Server_217_DevBlog is offline; it was last seen 40 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 18 September 2026.
A.3What version of Rust is run on Server_217_DevBlog?
Server_217_DevBlog is running Rust network protocol 2183 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Server_217_DevBlog wipe?
The record of Server_217_DevBlog's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 134 days 13 hours ago.
Player count
A.5What position does Server_217_DevBlog occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Server_217_DevBlog holds #15,400, in the top – of all ranked servers.
A.6At what level does Server_217_DevBlog operate in terms of players?
At this moment Server_217_DevBlog is offline, having last been seen 40 days 16 hours ago.
Tags, lists
A.7What is the meaning of the tags on Server_217_DevBlog?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; v2183 (Protocol): Joining requires the same game version: protocol 2183; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; h5e7466bf (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin, which Server_217_DevBlog publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Server_217_DevBlog be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Server_217_DevBlog fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded.
Rules, settings, map
A.9Which settings and rules are in force on Server_217_DevBlog?
The name of Server_217_DevBlog states no gather rate. The group limit is not published. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Server_217_DevBlog?
On Server_217_DevBlog the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Server_217_DevBlog?
Press F1 inside Rust to open the console and enter client.connect 5.227.44.219:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
v2183 | Protocol. Joining requires the same game version: protocol 2183. |
| Mods and access | |
oxide | Oxide. The plugin framework in use is Oxide (uMod). |
modded | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
h5e7466bf | Custom tag. A non-standard tag, applied by the owner or a plugin. |
stok | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.