[GER | PvP] Rust DEV Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3h ago · 5.252.100.174:27022
Abstract
We describe the public Rust server [GER | PvP] Rust DEV Server, reached at 5.252.100.174:27022. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #7,776 of all servers, the top 35%. It last wiped 3h ago.
Keywordstrio modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers, and #412 of the trio servers (top 66%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 8 | players, last three wipes |
| Crowd held | 0% | else halves by day 6 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 00:054h ago | – | – | running | 1 |
| Wed 28 Oct, 00:251d ago | – | – | – | 0 |
| Sat 3 Oct, 14:0625d ago | 8 | halved by day 6 | 24.4 d | 4 |
| Thu 1 Oct, 15:5527d ago | 9 | – | 1.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.252.100.174:27022 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 01:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3900 |
| Seed | 2082 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], trio rust servers [3], modded server list with rates [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average | 14/200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average | 11/550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average | 1/550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average | 2/550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average | 8/550 |
| 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10EU · trio · monthly · 10 on average | 11/550 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [GER | PvP] Rust DEV Server run?
Its average server fps over the last 48 hours was 185, with a minimum of 147. Its entity count reached a maximum of 145,276, including buildings, deployables and all other world objects. Its highest memory usage was 3,418 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [GER | PvP] Rust DEV Server?
Its name points to Europe, though [GER | PvP] Rust DEV Server publishes no region tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.252.100.174:27022 is its address.
A.3How reliable is [GER | PvP] Rust DEV Server, and is it currently online?
At the present moment, [GER | PvP] Rust DEV Server is offline; it was last seen 3 hours ago. The uptime it reports indicates a restart about 13 minutes ago. Its uptime over the last full days (7 days) was 79%, with 133 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on [GER | PvP] Rust DEV Server?
The version of Rust on [GER | PvP] Rust DEV Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does [GER | PvP] Rust DEV Server follow for wipes?
Prediction of the next wipe is impossible for [GER | PvP] Rust DEV Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 3 hours have passed since the current world was generated.
A.6How would you describe wipe day on [GER | PvP] Rust DEV Server?
Recent wipes saw an average peak of 8 players. The crowd reached its maximum 20 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 6.
Player count
A.7What is the rank of [GER | PvP] Rust DEV Server among Rust servers?
The seven-day player-hours ranking puts [GER | PvP] Rust DEV Server at #7,776, within the top 35% of ranked servers. The trio group places it at #412.
A.8At what level does [GER | PvP] Rust DEV Server operate in terms of players?
[GER | PvP] Rust DEV Server is not online now; 3 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 01:00 UTC, averaging 1 players.
Tags and filters
A.9What is the meaning of the tags on [GER | PvP] Rust DEV Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [GER | PvP] Rust DEV Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [GER | PvP] Rust DEV Server be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers and Rust servers with a group limit of three are the Rust Statistics lists that [GER | PvP] Rust DEV Server fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Which settings and rules are in force on [GER | PvP] Rust DEV Server?
Its name carries no gather rate for [GER | PvP] Rust DEV Server. The group limit is 3 players, under trio. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What is the map for [GER | PvP] Rust DEV Server?
Size 3,900 and seed 2082 define the procedural, game-generated map on [GER | PvP] Rust DEV Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining [GER | PvP] Rust DEV Server?
Press F1 inside Rust to open the console and enter client.connect 5.252.100.174:27022. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts3 | Group limit. Teams are capped at 3. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Trio rust servers. ruststatistics.org/top-trio-rust-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.