Spielwiese
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 5.252.101.160:28015
Abstract
We describe the public Rust server Spielwiese, reached at 5.252.101.160:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,265 of all servers, the top 51%, and #2350 in EU. It last wiped 18d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers, the top 81% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 7h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 7h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 08:3318d ago | 1 | – | running | 0 |
| Thu 8 Oct, 17:0320d ago | 1 | halved by day 1 | 2.6 d | 1 |
| Thu 1 Oct, 18:01fw27d ago | 1 | halved by day 1 | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.252.101.160:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 11 Oct 2026, 08:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded servers by player count [3], pve server list [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average | 37/200 |
| [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average | 23/200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average | 15/140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average | 13/150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average | 28/100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average | 23/75 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Spielwiese run?
Over the past 48 hours, it ran at an average of 171 server fps, with a low of 26. Its entity count reached a maximum of 95,240, including buildings, deployables and all other world objects. The peak memory usage was 3,232 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Spielwiese?
In Europe, according to its own listing, Spielwiese appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.252.101.160:28015 is its address.
A.3How reliable is Spielwiese, and is it currently online?
Spielwiese is currently online. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Spielwiese?
Spielwiese is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Spielwiese wipe?
The only wipe for Spielwiese is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 18 days 2 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What characterises wipe day on Spielwiese?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Player count
A.7What is the rank of Spielwiese among Rust servers?
The seven-day player-hours ranking gives Spielwiese #11,265, in the top 51% of ranked servers and #2,350 in Europe.
A.8At what level does Spielwiese operate in terms of players?
The current population of Spielwiese is 0, drawn from 100 slots. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9How should the tags on Spielwiese be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): In the server browser it is filed under Europe: these are the tags Spielwiese publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Spielwiese be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Spielwiese fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern Spielwiese?
The name of Spielwiese states no gather rate. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Spielwiese?
Size 4,000 and seed 1337 define the procedural, game-generated map on Spielwiese. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.13What is the process for joining Spielwiese?
Press F1 inside Rust to open the console and enter client.connect 5.252.101.160:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.