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6966th

Rust Statistics

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Online · checked 6m ago · 5.39.17.60:25587

Abstract

We describe the public Rust server 6966th, reached at 5.39.17.60:25587. At the last check it held 0 of 3 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,607 of all servers, the top 25%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/30% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,607top 25%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
Wipe-day peak2players, last three wipes
Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 19:2127d ago 2 – running 0
Thu 1 Oct, 18:38fw28d ago 2 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 6966th
Figure 5: The map: Procedural Map, size 4250, seed 67830. Open on RustMaps.
Table 4: The server's published settings.
Address5.39.17.60:25587
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:21 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed67830

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average88/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average61/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average161/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of 6966th smooth?

The server fps averaged 86 over the last 48 hours, never dropping below 54. Its entity count reached a maximum of 108,946, including buildings, deployables and all other world objects. The peak memory usage was 6,706 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does 6966th have?

No region is published by 6966th. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.39.17.60:25587 is its address.

A.3How reliable is 6966th, and is it currently online?

At the present moment, 6966th is online. It last restarted around 2 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for 6966th?

Rust network protocol 2635 and build 168909 is the version that 6966th runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does 6966th wipe?

The record of 6966th's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days ago.

A.6What happens on 6966th when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of 6966th among Rust servers?

The seven-day player-hours ranking puts 6966th at #5,607, within the top 25% of ranked servers.

A.8At what level does 6966th operate in terms of players?

At this moment 0 players are on 6966th, which has 3 slots in total. The peak over seven days is 2, against an average of 0. Averaging 1 players, 13:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on 6966th be interpreted?

Tags from 6966th, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 6966th be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 6966th: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does 6966th operate?

Its name carries no gather rate for 6966th. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on 6966th?

Size 4,250 and seed 67830 define the procedural, game-generated map on 6966th. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to 6966th?

Enter client.connect 5.39.17.60:25587 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp3Max players. 3 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.