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ProRow

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 5.83.170.68:11400

Abstract

We describe the public Rust server ProRow, reached at 5.83.170.68:11400. It is offline at the last check, against a seven-day mean of 2 and a peak of 31. It ranks #4,105 of all servers, the top 18%. It last wiped 6d ago.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/504% full
In the queue0no queue
Seven-day mean2peak 3, 48 h peak 2
Rank2#4,105top 18%
Last wipe6d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5219:0022:0016:0018:0022:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304019:0022:0016:0018:0022:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 18% of all ranked servers, and #264 of the quad servers (top 32%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 14:416d ago 3 – running 1
Mon 12 Oct, 15:3916d ago 1 held half 10 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ProRow
Figure 5: The map: Procedural Map, size 4000, seed 17391. Open on RustMaps.
Table 4: The server's published settings.
Address5.83.170.68:11400
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe22 Oct 2026, 15:42 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size4000
Seed17391

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average6/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
[EA] Softcore 1quad · monthly · 67 on average55/350
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does ProRow perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 94,421, comprising buildings, deployables and all other objects. Its highest memory usage was 2,299 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does ProRow have?

A region is not published by ProRow. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.83.170.68:11400 is its address.

A.3What is the online status and reliability of ProRow?

Right now, ProRow is offline, and the last time it was seen was 3 hours ago. Based on the uptime it reports, the last restart occurred about 1 hours ago. Its uptime over the last full days (7 days) was 29%, with 49 of 168 hours online. It was first observed on 11 October 2026 by Rust Statistics.

A.4What version of Rust is run on ProRow?

Rust network protocol 2635 and build 168909 is the version that ProRow runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does ProRow wipe?

There are not yet enough recorded wipes for ProRow to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 6 days 2 hours ago.

A.6What happens on ProRow when wipe day arrives?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7What is the rank of ProRow among Rust servers?

The seven-day player-hours ranking puts ProRow at #4,105, within the top 18% of ranked servers. Within the quad group, its position is #264.

A.8At what level does ProRow operate in terms of players?

At this moment ProRow is offline, having last been seen 3 hours ago. The peak over seven days is 3, against an average of 2. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 2 players.

Tags, lists

A.9How should the tags on ProRow be interpreted?

gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): 50 slots are available; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags ProRow publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can ProRow be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ProRow: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Rules, settings, map

A.11Which settings and rules are in force on ProRow?

Its name carries no gather rate for ProRow. The group limit is 4 players, under quad. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for ProRow?

Size 4,000 and seed 17391 define the procedural, game-generated map on ProRow. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining ProRow?

Enter client.connect 5.83.170.68:11400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. 50 slots are available.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.