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Treec

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 5.9.52.172:30000

Abstract

We describe the public Rust server Treec, reached at 5.9.52.172:30000. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%. It last wiped 9d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,414top 69%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0020:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 08:379d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Treec
Figure 5: The map: Procedural Map, size 3000, seed 1992891932. Open on RustMaps.
Table 4: The server's published settings.
Address5.9.52.172:30000
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 08:37 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1992891932

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average30/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average43/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Treec run?

Over the past 48 hours, it ran at an average of 234 server fps, with a low of 225. The highest number of entities it carried was 45,599, comprising buildings, deployables and all other objects. Its highest memory usage was 7,383 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Treec have?

A region is not published by Treec. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.9.52.172:30000 is its address.

A.3How reliable is Treec, and is it currently online?

At the present moment, Treec is online. The uptime it reports indicates a restart about 9 days 15 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Treec?

Rust network protocol 2634 and build 167781 is the version that Treec runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Treec?

The record of Treec's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 9 days 17 hours.

A.6How would you describe wipe day on Treec?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of Treec among Rust servers?

The seven-day player-hours ranking puts Treec at #15,414, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Treec?

At this moment 0 players are on Treec, which has 40 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on Treec be interpreted?

Tags from Treec, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Treec be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Treec fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern Treec?

The name of Treec states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Treec?

Generated by the game from seed 1992891932, the procedural map on Treec measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to Treec?

Enter client.connect 5.9.52.172:30000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.