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Avalon Lost || PVE || NO VIP || 2X

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Online · checked 15m ago · 50.20.249.125:19560

Abstract

We describe the public Rust server Avalon Lost || PVE || NO VIP || 2X, reached at 50.20.249.125:19560. At the last check it held 1 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,894 of all servers, the top 22%. It last wiped 4h ago on a published weekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather weekly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/402% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#4,894top 22%
Last wipe4h agoweekly schedule
Next wipe36d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:05 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:05 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 20hforce wipefw
Thu 12 Nov, 18:0513d 19hits own schedule
Thu 19 Nov, 18:0520d 19hits own schedule
Thu 26 Nov, 18:0527d 19hits own schedule
Thu 3 Dec, 19:0034d 20hforce wipefw
Thu 10 Dec, 18:0541d 19hits own schedule
Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 18:054h ago – – running 1
Sun 25 Oct, 02:404d ago 3 – – 0
Thu 22 Oct, 18:067d ago 0 – 2.4 d 0
Thu 15 Oct, 18:0614d ago 2 halved by day 3 7 d 2
Wed 14 Oct, 17:4715d ago 4 – 1 d 0
Tue 13 Oct, 01:4616d ago 4 – 1.7 d 0
Thu 8 Oct, 18:0521d ago 2 halved by day 3 4.3 d 1
Sat 3 Oct, 15:1026d ago 3 halved by day 2 5.1 d 2
Fri 2 Oct, 01:1527d ago 3 – 1.6 d 0
Thu 24 Sep, 18:0635d ago 2 held half 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Avalon Lost || PVE || NO VIP || 2X
Figure 5: The map: Procedural Map, size 4500, seed 64205775. Open on RustMaps.
Table 5: The server's published settings.
Address50.20.249.125:19560
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 18:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed64205775

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers with 2x gather [2], modded Rust servers listed live [3], pve server list [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 8 on average1/100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average0/75
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average13/150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average23/100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average13/100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average7/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Avalon Lost || PVE || NO VIP || 2X smooth?

Its average server fps over the last 48 hours was 116, with a minimum of 93. The highest number of entities it carried was 130,760, comprising buildings, deployables and all other objects. Its highest memory usage was 4,061 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Avalon Lost || PVE || NO VIP || 2X?

A region is not published by Avalon Lost || PVE || NO VIP || 2X. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 50.20.249.125:19560.

A.3How reliable is Avalon Lost || PVE || NO VIP || 2X, and is it currently online?

At the present moment, Avalon Lost || PVE || NO VIP || 2X is online. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Avalon Lost || PVE || NO VIP || 2X?

Rust network protocol 2635 and build 168909 is the version that Avalon Lost || PVE || NO VIP || 2X runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Avalon Lost || PVE || NO VIP || 2X follow for wipes?

The prediction follows the tag, as Avalon Lost || PVE || NO VIP || 2X's recorded wipes are too few to confirm its schedule. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 4 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6What characterises wipe day on Avalon Lost || PVE || NO VIP || 2X?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 30 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.5.

Player count

A.7What is the rank of Avalon Lost || PVE || NO VIP || 2X among Rust servers?

The seven-day player-hours ranking puts Avalon Lost || PVE || NO VIP || 2X at #4,894, within the top 22% of ranked servers.

A.8How would you characterise the player activity on Avalon Lost || PVE || NO VIP || 2X?

On Avalon Lost || PVE || NO VIP || 2X, 1 of the 40 slots are occupied at present. The peak over seven days is 3, against an average of 0. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 1 players.

Tags, lists

A.9What do the tags associated with Avalon Lost || PVE || NO VIP || 2X signify?

Tags from Avalon Lost || PVE || NO VIP || 2X, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Avalon Lost || PVE || NO VIP || 2X be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Avalon Lost || PVE || NO VIP || 2X fits are: Rust servers with a 2x gather rate, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Rules, settings, map

A.11What are the settings and rules that govern Avalon Lost || PVE || NO VIP || 2X?

Avalon Lost || PVE || NO VIP || 2X sets gather to 2x, as the server name indicates. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Avalon Lost || PVE || NO VIP || 2X take place?

Size 4,500 and seed 64205775 define the procedural, game-generated map on Avalon Lost || PVE || NO VIP || 2X. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Avalon Lost || PVE || NO VIP || 2X?

Press F1 inside Rust to open the console and enter client.connect 50.20.249.125:19560. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers with 2x gather. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.