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Rust Build Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 50.92.38.148:28015

Abstract

We describe the public Rust server Rust Build Server, reached at 50.92.38.148:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,170 of all servers, the top 46%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,170top 46%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Sat 17 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 19:4811d ago 1 – running 1
Sat 17 Oct, 06:1112d ago 1 – 0.6 d 1
Thu 15 Oct, 01:3314d ago 1 – 2.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address50.92.38.148:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 19:48 UTC
Hostname–
First seen14 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], build servers listed live [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average192/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average101/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average41/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average9/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average33/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average35/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust Build Server have?

No region is published by Rust Build Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 50.92.38.148:28015 is its address.

A.2What is the reliability of Rust Build Server, and is it online?

Rust Build Server is currently offline, with the last sighting 3 days 16 hours ago. The server was up 2% of the time over the last 7 full days, 4 of 168 hours. The first record of it by Rust Statistics dates to 14 October 2026.

A.3What version of Rust is run on Rust Build Server?

Rust Build Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Rust Build Server follow for wipes?

Prediction of the next wipe is impossible for Rust Build Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 11 days 21 hours have passed since the current world was generated.

A.5What characterises wipe day on Rust Build Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does Rust Build Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Build Server holds #10,170, in the top 46% of all ranked servers.

A.7What is the population level of Rust Build Server?

The last recorded sighting of Rust Build Server was 3 days 16 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.8What is the meaning of the tags on Rust Build Server?

Tags from Rust Build Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Rust Build Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Build Server: Modded Rust servers and Build and creative servers in Rust. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Rust Build Server operate?

No gather rate appears in the name of Rust Build Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to Rust Build Server?

Enter client.connect 50.92.38.148:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.