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A Shockbyte Rust Server

Rust Statistics

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Offline · checked 9d ago · 51.161.145.173:24068

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 51.161.145.173:24068. It is offline at the last check, against a seven-day mean of 01. It ranks #15,345 of all servers, the top 70%. It last wiped 13d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,345top 70%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.7 daysbetween real wipes
On rhythm60%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Fri 16 OctTue 13 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 13:1413d ago 1 – running 0
Tue 13 Oct, 08:1516d ago 1 halved by day 2 3.2 d 0
Sun 4 Oct, 00:5625d ago 2 halved by day 3 9.3 d 0
Wed 30 Sep, 09:1929d ago 2 halved by day 2 3.7 d 2
Sat 26 Sep, 05:4233d ago 3 halved by day 2 4.2 d 0
Fri 25 Sep, 13:1134d ago 3 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Custom Map, size 3000, seed 1509.
Table 4: The server's published settings.
Address51.161.145.173:24068
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 14:28 UTC
Hostname–
First seen22 Sep 2026
MapCustom Map
Size3000
Seed1509

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average162/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Shockbyte Rust Server have?

No region is published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.161.145.173:24068 is its address.

A.2What is the reliability of A Shockbyte Rust Server, and is it online?

At the present moment, A Shockbyte Rust Server is offline; it was last seen 9 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 22 September 2026.

A.3What version of Rust is run on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 2 hours ago.

A.5How would you describe wipe day on A Shockbyte Rust Server?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.

Population

A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,345, in the top 70% of all ranked servers.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

The last recorded sighting of A Shockbyte Rust Server was 9 days 11 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on A Shockbyte Rust Server?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for A Shockbyte Rust Server?

Size 3,000 and seed 1509 define the procedural, game-generated map on A Shockbyte Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.12What is the process for joining A Shockbyte Rust Server?

Enter client.connect 51.161.145.173:24068 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.