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Morons Unite

Rust Statistics

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Online · checked 9m ago · 51.161.172.123:25592

Abstract

We describe the public Rust server Morons Unite, reached at 51.161.172.123:25592. At the last check it held 0 of 6 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/60% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 20:2519d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Morons Unite
Figure 5: The map: Procedural Map, size 4500, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address51.161.172.123:25592
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 20:25 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size4500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average151/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Morons Unite run?

Its average server fps over the last 48 hours was 196, with a minimum of 162. Its entity count reached a maximum of 118,565, including buildings, deployables and all other world objects. Memory use peaked at 6,024 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Morons Unite?

A region is not published by Morons Unite. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.161.172.123:25592.

A.3What is the online status and reliability of Morons Unite?

Morons Unite is currently online. The uptime it reports indicates a restart about 12 days 6 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.

A.4What version of Rust is run on Morons Unite?

The version of Rust on Morons Unite is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Morons Unite follow for wipes?

The record of Morons Unite's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 19 days 21 hours.

A.6What characterises wipe day on Morons Unite?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 12 hours after the latest wipe.

Player count

A.7What is the rank of Morons Unite among Rust servers?

The seven-day player-hours ranking puts Morons Unite at #15,327, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Morons Unite?

The current population of Morons Unite is 0, drawn from 6 slots. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on Morons Unite?

Tags from Morons Unite, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Morons Unite be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Morons Unite fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Morons Unite?

Its name carries no gather rate for Morons Unite. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does Morons Unite take place?

Size 4,500 and seed 1 define the procedural, game-generated map on Morons Unite. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join Morons Unite?

Press F1 inside Rust to open the console and enter client.connect 51.161.172.123:25592. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp6Max players. 6 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.