PVE | MetaRust | Vanilla | Monthly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 51.161.198.14:5004
Abstract
We describe the public Rust server PVE | MetaRust | Vanilla | Monthly, reached at 51.161.198.14:5004. At the last check it held 0 of 100 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,208 of all servers, the top 10%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 10% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.4 days | between real wipes |
| Wipe-day peak | 10 | players, last three wipes |
| Crowd held | 0% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 0h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 22:03fw27d ago | 12 | – | running | 0 |
| Thu 17 Sep, 12:4742d ago | 9 | halved by day 5 | 14.4 d | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.161.198.14:5004 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 22:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 114209 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve servers by play style [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average | 42/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average | 33/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average | 29/200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average | 76/100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average | 24/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 14/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does PVE | MetaRust | Vanilla | Monthly perform well?
Over the past 48 hours, it ran at an average of 74 server fps, with a low of 46. Its entity count reached a maximum of 171,832, including buildings, deployables and all other world objects. Memory use peaked at 7,172 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does PVE | MetaRust | Vanilla | Monthly have?
No region is published by PVE | MetaRust | Vanilla | Monthly. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.161.198.14:5004.
A.3What is the online status and reliability of PVE | MetaRust | Vanilla | Monthly?
PVE | MetaRust | Vanilla | Monthly is currently online. The uptime it reports indicates a restart about 23 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on PVE | MetaRust | Vanilla | Monthly?
The version of Rust on PVE | MetaRust | Vanilla | Monthly is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does PVE | MetaRust | Vanilla | Monthly follow for wipes?
Once a month, PVE | MetaRust | Vanilla | Monthly wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 20 hours. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on PVE | MetaRust | Vanilla | Monthly?
Recent wipes saw an average peak of 10 players. The peak on the latest wipe came 35 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 5.
Population
A.7What is the rank of PVE | MetaRust | Vanilla | Monthly among Rust servers?
The seven-day player-hours ranking puts PVE | MetaRust | Vanilla | Monthly at #2,208, within the top 10% of ranked servers.
A.8At what level does PVE | MetaRust | Vanilla | Monthly operate in terms of players?
On PVE | MetaRust | Vanilla | Monthly, 0 of the 100 slots are occupied at present. Over the last week the count averages 2 players and reaches 7 at its height. Averaging 4 players, 09:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with PVE | MetaRust | Vanilla | Monthly signify?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags PVE | MetaRust | Vanilla | Monthly publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can PVE | MetaRust | Vanilla | Monthly be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that PVE | MetaRust | Vanilla | Monthly fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11What are the settings and rules that govern PVE | MetaRust | Vanilla | Monthly?
Its name carries no gather rate for PVE | MetaRust | Vanilla | Monthly. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12On which map does PVE | MetaRust | Vanilla | Monthly take place?
Generated by the game from seed 114209, the procedural map on PVE | MetaRust | Vanilla | Monthly measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to PVE | MetaRust | Vanilla | Monthly?
Press F1 inside Rust to open the console and enter client.connect 51.161.198.14:5004. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/3vwaNaknCU.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.