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Southern Grid AU

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 51.161.198.78:28070

Abstract

We describe the public Rust server Southern Grid AU, reached at 51.161.198.78:28070 and hosted in OC. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,234 of all servers, the top 24%, and #120 in OC. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla oxide premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 1
Rank2#5,234top 24%; #120 in OC
Last wipe25d agomonthly schedule
Next wipe38d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608005:0014:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 24% of all ranked servers, the top 58% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 14hforce wipefw
Thu 3 Dec, 19:0036d 14hforce wipefw
Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 05:3925d ago 1 – running 0
Thu 1 Oct, 19:13fw26d ago 2 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Southern Grid AU
Figure 5: The map: Procedural Map, size 4500, seed 1883130744. Open on RustMaps.
Table 5: The server's published settings.
Address51.161.198.78:28070
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 05:39 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1883130744

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Australian and NZ Rust servers [2], community tab servers measured [3], live vanilla server list [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustafied.com - AU LongOC · groups of 16+ · monthly · 35 on average19/100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average3/100
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average2/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Southern Grid AU run?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 5. The highest number of entities it carried was 122,719, comprising buildings, deployables and all other objects. Its highest memory usage was 3,734 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Southern Grid AU?

Oceania is where Southern Grid AU lists itself, using the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.161.198.78:28070.

A.3How reliable is Southern Grid AU, and is it currently online?

Southern Grid AU is currently online. The uptime it reports indicates a restart about 7 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Southern Grid AU?

Rust network protocol 2635 and build 168909 is the version that Southern Grid AU runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Southern Grid AU follow for wipes?

Once a month, Southern Grid AU wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 25 days 22 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6What characterises wipe day on Southern Grid AU?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 35 hours after the latest wipe.

Player count

A.7What position does Southern Grid AU occupy in the ranking of Rust servers?

On player hours over seven days Southern Grid AU is #5,234, within the top 24% of all ranked servers; within Oceania it is #120.

A.8How would you characterise the player activity on Southern Grid AU?

At this moment 0 players are on Southern Grid AU, which has 50 slots in total. Over the last week the count averages 0 players and reaches 4 at its height. Of the last 48 hours, the peak hour falls at 07:00 UTC, with an average of 1 players.

Tags, lists

A.9How should the tags on Southern Grid AU be interpreted?

Tags from Southern Grid AU, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); OC (Oceania): Oceania is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Southern Grid AU be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Southern Grid AU: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Which settings and rules are in force on Southern Grid AU?

No gather rate appears in the name of Southern Grid AU. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Plugins number Oxide on this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. Entry is limited to players holding Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.12On which map does Southern Grid AU take place?

Generated by the game from seed 1883130744, the procedural map on Southern Grid AU measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to Southern Grid AU?

Press F1 inside Rust to open the console and enter client.connect 51.161.198.78:28070. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.
^oOxide. Plugins are handled by Oxide (uMod).
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

[ Next wipe 6/Nov @ 5am AEST] A genuine Vanilla Rust environment. - Unrestricted PvP - No group limits - Vanilla loot tables - Standard rates - Active non-Competitive Admin Targeted refinement of the solo ecosystem | easing Rusts natural clan bias. - Subtle additions to solo grubbing & supply drops - Quarry lock | Short window to save your loot - Ping limited | AU/NZ only - Hand-selected procedural maps Come & enjoy Rusts original balanced gameplay with a constantly evolving premium Solo feel

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Australian and NZ Rust servers. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.