A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 51.161.199.206:28000
Abstract
We describe the public Rust server A Rust Server, reached at 51.161.199.206:28000. At the last check it held 1 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,012 of all servers, the top 36%. It last wiped 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 86% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 12 Nov, 04:57 | 13d 12h | its own schedule |
| Thu 19 Nov, 04:57 | 20d 12h | its own schedule |
| Thu 26 Nov, 04:57 | 27d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
| Thu 10 Dec, 04:57 | 41d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 04:5711h ago | – | – | running | 0 |
| Thu 22 Oct, 04:577d ago | 0 | – | – | 0 |
| Thu 15 Oct, 04:5614d ago | 0 | – | 7 d | 0 |
| Thu 8 Oct, 04:5621d ago | 1 | halved by day 1 | 7 d | 0 |
| Tue 6 Oct, 05:4523d ago | 0 | – | 2 d | 0 |
| Thu 1 Oct, 05:5628d ago | 0 | – | 5 d | 1 |
| Thu 24 Sep, 05:5635d ago | 1 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.161.199.206:28000 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 04:57 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 3152 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 151/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 237/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Rust Server smooth?
Over the past 48 hours, it ran at an average of 185 server fps, with a low of 153. Its entity count reached a maximum of 110,688, including buildings, deployables and all other world objects. The peak memory usage was 4,136 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is A Rust Server based?
There is no region published for A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.161.199.206:28000 is its address.
A.3What is the online status and reliability of A Rust Server?
A Rust Server is currently online. It last restarted around 10 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 14%, with 23 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.
A.4What version of Rust is run on A Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does A Rust Server wipe?
A Rust Server follows a wipe rhythm of every Thursday at 04:57 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 11 hours ago.
A.6What characterises wipe day on A Rust Server?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of A Rust Server among Rust servers?
The seven-day player-hours ranking puts A Rust Server at #8,012, within the top 36% of ranked servers.
A.8How would you characterise the player activity on A Rust Server?
On A Rust Server, 1 of the 75 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 06:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on A Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; oxidation (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which A Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Rust Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that A Rust Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.11What are the settings and rules that govern A Rust Server?
No gather rate appears in the name of A Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for A Rust Server?
The game generates A Rust Server's procedural map at size 4,500, from seed 3152. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
How to join
A.13What steps are required to join A Rust Server?
Enter client.connect 51.161.199.206:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp75 | Max players. 75 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
oxidation | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.