AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 51.161.219.251:28010
Abstract
We describe the public Rust server AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, reached at 51.161.219.251:28010 and hosted in OC. At the last check it held 7 of 50 places, against a seven-day mean of 54 and a peak of 2201. It ranks #331 of all servers, the top 1%, and #8 in OC. It makes a new world every few hours (7 this week), so it keeps no wipe schedule.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 1% of all ranked servers, the top 4% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 22:0121h ago | – | – | – | 10 |
| Tue 27 Oct, 22:011d ago | – | – | – | 2 |
| Mon 26 Oct, 22:012d ago | – | – | – | 1 |
| Sun 25 Oct, 22:013d ago | – | – | – | 4 |
| Sat 24 Oct, 22:014d ago | – | – | – | 9 |
| Fri 23 Oct, 22:015d ago | – | – | – | 4 |
| Thu 22 Oct, 22:016d ago | – | – | – | 8 |
| Wed 21 Oct, 22:017d ago | – | – | – | 4 |
| Tue 20 Oct, 22:018d ago | – | – | – | 2 |
| Mon 19 Oct, 22:019d ago | – | – | – | 6 |
| Sun 18 Oct, 22:0110d ago | – | – | – | 4 |
| Sat 17 Oct, 22:0111d ago | – | – | – | 0 |
| Fri 16 Oct, 22:0112d ago | – | – | – | 7 |
| Thu 15 Oct, 22:0113d ago | – | – | – | 4 |
| Wed 14 Oct, 22:0114d ago | – | – | – | 3 |
| Wed 14 Oct, 21:0514d ago | – | – | – | 1 |
| Tue 13 Oct, 22:0115d ago | – | – | – | 1 |
| Mon 12 Oct, 22:0116d ago | – | – | – | 1 |
| Sun 11 Oct, 22:0117d ago | – | – | – | 3 |
| Sat 10 Oct, 22:0118d ago | – | – | – | 6 |
6Map and settings
| Address | 51.161.219.251:28010 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | au.hellis.gg |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 6000 |
| Seed | 1337 |
7Operator
3 servers publish a hellis.gg hostname.
| Server | Status | Players |
|---|---|---|
| US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | online | 377/750 |
| EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis | offline | 209/250 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], modded server list with rates [3], combat training servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 29+ · monthly · 1,320 on average | 1912/2150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
The server fps averaged 30 over the last 48 hours, never dropping below 30. Its entity count reached a maximum of 7,721, including buildings, deployables and all other world objects. Memory use peaked at 3,501 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
In Oceania, according to its own listing, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appears with the OC tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.161.219.251:28010 is its address.
A.3What is the reliability of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online?
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online at this time. Based on the uptime it reports, the last restart occurred about 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Rust network protocol 2635 and build 168909 is the version that AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis follow for wipes?
A new world is created every few hours by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Since none of these resets qualifies as a wipe, no wipe schedule exists.
Player count
A.6What is the rank of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis among Rust servers?
The seven-day player-hours ranking gives AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis #331, in the top 1% of ranked servers and #8 in Oceania.
A.7What is the population level of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The current population of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is 7, drawn from 50 slots. The peak over seven days is 220, against an average of 54. Averaging 151 players, 08:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8Who is responsible for running AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
2 other servers we track share the hellis.gg hostname published by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis; the same operator most likely runs them.
A.9What is the meaning of the tags on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Tags from AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; OC (Oceania): Oceania is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis be found among the Rust Statistics lists and filters?
Rust servers in Oceania, Modded Rust servers and Rust aim training servers are the Rust Statistics lists that AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.
Settings and map
A.11Which settings and rules are in force on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Its name carries no gather rate for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. No cap is given beyond the game's default of 8 players per group. combat training is the game mode here; loot is handed out for aim and PvP practice. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.12What is the map for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Size 6,000 and seed 1337 define the procedural, game-generated map on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
Connection
A.13What is the process for joining AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Enter client.connect 51.161.219.251:28010 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/chQQmVKGCu.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^d | Combat training. Loot is handed to you for aim and PvP practice. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
OC | Oceania. Oceania is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.