AggreSSive 10x Night zombies // kits // skin // events // quest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 51.195.190.85:25578
Abstract
We describe the public Rust server AggreSSive 10x Night zombies // kits // skin // events // quest, reached at 51.195.190.85:25578. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,515 of all servers, the top 38%. It last wiped 2d ago.
Keywords10x gather modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 22:152d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.195.190.85:25578 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:56 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | 3950 |
| Seed | 654169880 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are how 10x servers are counted [2], modded Rust population table [3], rust zombie servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 204 on average | 350/400 |
| TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 36 on average | 23/200 |
| [BR/LATAM] RUSTICO 10X | FULLWIPE 27/10SA · groups of 5 · 10x · weekly · 10 on average | 6/200 |
| KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 8 on average | 2/100 |
| [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|EU · groups of 5 · 10x · monthly · 3 on average | 8/100 |
| Nyx - EU 10x | No BPs | Kits | ShopEU · groups of 6 · 10x · monthly · 2 on average | 2/120 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does AggreSSive 10x Night zombies // kits // skin // events // quest perform well?
Its average server fps over the last 48 hours was 59, with a minimum of 7. Buildings, deployables and all other world objects counted together reached a maximum of 96,107 entities. Memory use peaked at 2,859 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does AggreSSive 10x Night zombies // kits // skin // events // quest have?
No region is published by AggreSSive 10x Night zombies // kits // skin // events // quest. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.195.190.85:25578 is its address.
A.3What is the online status and reliability of AggreSSive 10x Night zombies // kits // skin // events // quest?
AggreSSive 10x Night zombies // kits // skin // events // quest is online at this time. The uptime it reports indicates a restart about 7 hours ago. Of the 48 hours in the last 2 full days, 46 were served, an availability of 96%. It was first observed on 26 October 2026 by Rust Statistics.
A.4What version of Rust is run on AggreSSive 10x Night zombies // kits // skin // events // quest?
AggreSSive 10x Night zombies // kits // skin // events // quest is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does AggreSSive 10x Night zombies // kits // skin // events // quest follow for wipes?
There are not yet enough recorded wipes for AggreSSive 10x Night zombies // kits // skin // events // quest to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 17 hours.
A.6How would you describe wipe day on AggreSSive 10x Night zombies // kits // skin // events // quest?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does AggreSSive 10x Night zombies // kits // skin // events // quest occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts AggreSSive 10x Night zombies // kits // skin // events // quest at #8,515, within the top 38% of ranked servers.
A.8At what level does AggreSSive 10x Night zombies // kits // skin // events // quest operate in terms of players?
On AggreSSive 10x Night zombies // kits // skin // events // quest, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 20:00 UTC, averaging 1 players.
Tags and filters
A.9What is the meaning of the tags on AggreSSive 10x Night zombies // kits // skin // events // quest?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which AggreSSive 10x Night zombies // kits // skin // events // quest publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can AggreSSive 10x Night zombies // kits // skin // events // quest be found among the Rust Statistics lists and filters?
These Rust Statistics lists include AggreSSive 10x Night zombies // kits // skin // events // quest: Rust statistics: 10x servers, Modded Rust servers and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
Settings and map
A.11Under what rules and settings does AggreSSive 10x Night zombies // kits // skin // events // quest operate?
At 10x gather, AggreSSive 10x Night zombies // kits // skin // events // quest states its rate in the server name itself. A group holds at most 6 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on AggreSSive 10x Night zombies // kits // skin // events // quest?
Generated by the game from seed 654169880, the procedural map on AggreSSive 10x Night zombies // kits // skin // events // quest measures 3,950. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to AggreSSive 10x Night zombies // kits // skin // events // quest?
Press F1 inside Rust to open the console and enter client.connect 51.195.190.85:25578. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts6,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts6 | Group limit. Teams are capped at 6. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. How 10x servers are counted. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust zombie servers. ruststatistics.org/top-rust-zombie-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.